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	<title>Dynamic Media Network &#187; People</title>
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	<link>http://dynamicmedianetwork.org</link>
	<description>Dynamic media: a research project about the co-evolving transformations of creation, code and life. This research was supported under the Australian Research Council&#039;s Discovery Projects funding scheme.</description>
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		<title>Simon Poulter</title>
		<link>http://dynamicmedianetwork.org/people/simon-poulter</link>
		<comments>http://dynamicmedianetwork.org/people/simon-poulter#comments</comments>
		<pubDate>Fri, 24 Sep 2010 06:11:01 +0000</pubDate>
		<dc:creator>matwallsmith</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[Advocacy]]></category>
		<category><![CDATA[community]]></category>
		<category><![CDATA[media]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/projects-2/simon-poulter</guid>
		<description><![CDATA[Simon is a UK based artist and consultant with a long history [...]]]></description>
			<content:encoded><![CDATA[<p>Simon is a UK based artist and consultant with a long history exploring issues of cultural production and the possibilities new and electronic media presents for disrupting, exposing, and exploring hierarchies of cultural production. As much as his diverse set of interests and projects resist easy categorisation, moving as they do between music, writing, advocacy, online media, his work might be loosely conceived as exploring the community and industrial effects of these hierarchies and the potential that lies beyond them.</p>
<p>Simon was the lead Artist involved in the Archimedia building project <a href="http://www.archimedia.org.uk/">http://www.archimedia.org.uk</a> tasked with facilitating the participatory development of a new home for the Knowle West Media Centre &#8211; A centre based in the Knowle West Area in Bristol &#8211; that aims to develop the creative, educational and social potential of people within a historically underprivileged area. The Archimedia project assured that the local youth were involved with every step of the development of the new centre.</p>
<p>A complete list of Simon’s project are available at <a href="http://simonpoulter.co.uk">simonpoulter.co.uk</a>.</p>
<p>His most recent work includes an essay in a collection published by the Knowle West Media Centre called <em>Collapsing the Gap</em>. The collection explores ‘the increasingly complex relationship between culture and regeneration’ and Simon’s essay <em>At Risk</em> provides a critical analysis of the way public funding for ‘Creative Industries’ is skewed toward the development of landmark buildings and the importation of ‘culture’ or ‘creative industry’ into areas deemed as requiring regeneration.</p>
<p>Simon writes that;</p>
<p>‘The artistic work commissioned as a<br />
part of a regeneration programme is an opportunity to<br />
develop an encounter, not limited to a street bollard or<br />
bauble. This encounter can offer both the artist and the<br />
community the opportunity to expand their understanding<br />
of the ‘whole scene’ and is a two way process.<br />
When it stops being an encounter, and becomes an<br />
imposition of the state or other agency, then it becomes<br />
meaningless and unhelpful.’</p>
<p>Simon’s practice, consultancy, and advocacy might be best summarised as facilitating this ‘two-way process’ &#8211; as providing for an an encounter between community members (including the artists) in the service of developing, valuing, and extending local cultures rather than simply the imposition of funded cultural or creative industry as a means of cultural ‘regeneration’.</p>
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		<item>
		<title>Delib</title>
		<link>http://dynamicmedianetwork.org/people/delib</link>
		<comments>http://dynamicmedianetwork.org/people/delib#comments</comments>
		<pubDate>Fri, 24 Sep 2010 01:33:08 +0000</pubDate>
		<dc:creator>matwallsmith</dc:creator>
				<category><![CDATA[People]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/projects-2/delib</guid>
		<description><![CDATA[Delib is a private UK based ‘digital democracy’ company working on applications, [...]]]></description>
			<content:encoded><![CDATA[<p>Delib is a private UK based ‘digital democracy’ company working on applications, strategies, and web based platforms for encouraging and facilitating open and participatory government and decision making.</p>
<p>Delib see a potential for ‘apps to act as the interface between government and citizens, seeing government as a platform which is enabled and optimised by an ecosystem of innovative apps.’<br />
(<a href="http://Delib.co.uk">Delib.co.uk</a>)</p>
<p>Delib espouse the notion of government as ‘platform’. They figure government should identify problems and challenge the public to come up with solutions. Under their model the government then uses a series of applications facilitating open and participatory engagement in the problem solving process. These applications facilitate the crowd sourcing of solutions, open policy consultation and development, and budget simulation apps that demonstrate the pressures of competing revenue demands while the  gauging public preferences for future spending.  These and other custom applications provide an interface between interest groups and the bureaucracy who formulate and deliver policy and programs.</p>
<p>Delib began with the production of political satire site for the 2001 UK elections called <a href="http://spin.co.uk">spin.co.uk</a>. In 2002 they worked on the first UK e-voting pilots in partnership with BT and Accenture allowing people to vote in local elections using the internet and SMS. In 2007 they won the BBC’s innovation awards for their argument visualisation application called aMap <a href="http://www.amap.org.uk/">http://www.amap.org.uk/</a>. In 2008 they worked with NAPA and the Office of Management and Budget in Washington DC. In 2009 the Obama Administration used ‘Dialogue App’ to run their first Open-Gov crowd sourcing project.</p>
<p>The Delib team have also produced a ‘Open Gov the Movie’ a documentary about the first 12 months of the Obama administration’s Open Gov initiative.</p>
<p>So far the Delib Suite of Applications include:</p>
<p><strong>Opinion Suite</strong> : An open sourced suite of applications for managing and publishing information about every public involvement exercise, build consultations, and increase participation.</p>
<p><strong>Dialogue App</strong>: Policy and Idea Crowd sourcing and ‘Ideation’ tool.</p>
<p><strong>Budget Simulator</strong>: A tool for simulating the revenue demands and priorities in the development of governmental budgets and for facilitating budget consultation.</p>
<p><strong>Quick Consult</strong>: Tools for building and running consultations and surveys.</p>
<p><strong>Citizen Space</strong>: A tool for managing , organising and publicising consultations in one system</p>
<p><strong>aMap</strong>: A beautifully designed online argument mapping application.</p>
<p>Delib is a business of ‘Team Rubber’ a private Creative Industry Incubator.</p>
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		<item>
		<title>Anne Galloway</title>
		<link>http://dynamicmedianetwork.org/people/anne-galloway-2</link>
		<comments>http://dynamicmedianetwork.org/people/anne-galloway-2#comments</comments>
		<pubDate>Fri, 17 Sep 2010 04:20:43 +0000</pubDate>
		<dc:creator>matwallsmith</dc:creator>
				<category><![CDATA[People]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=2117</guid>
		<description><![CDATA[Anne Galloway is a Senior Lecturer in Design Research at Victoria University [...]]]></description>
			<content:encoded><![CDATA[<p>Anne Galloway is a Senior Lecturer in Design Research at Victoria University of Wellington, Aotearoa-New Zealand. She is a principal investigator at the Design Culture Lab which works with ‘university, industry, government and public stakeholders to provide critical insights into the production and consumption of emergent technologies.’</p>
<p>Galloway describes her research as ‘driven by a desire to understand how objects, images and stories shape—and are shaped by—people’s personal relationships, social activities and cultural values.’</p>
<p>Galloway&#8217;s primary interest is in the adoption and development of pervasive, mobile and locative media technologies and the complex multilinear and ‘fed-back’ relation between our fears, expectations and presumptions and the affordances of emerging technologies.</p>
<p>In her paper in <em>Aether : The Journal of Media Geography</em> titled ‘Locating Media Futures in the Present : Or how to map emergent associations and expectations’ she moves toward a reading of Actor Network Theory that pushes beyond a ‘Sociology of Association’s and toward a more dynamic, affect-aware and speculative ‘Sociology of Expectations’ that acknowledges that ‘tomorrow’s expectations and today’s associations are bound up in rather complex ways’. She argues that this complex binding requires affect and expectation ‘be approached from two interconnected perspectives: one of technological ‘becoming’ and one of ‘hope’ for particular technological futures. (Galloway 2010 in Aether Spring 2010: 34)</p>
<p>Galloway’s current research centres on the New Zealand merino wool industry and the adoption of RFID technology for tracking cattle and sheep. Her research is concerned with the affordances and adoption of RFID technology for  identifying, accrediting, and tracking merino wool as it moves through the production cycle from the back of the sheep to the back of the consumer.</p>
<p>That research looks at the way governmental, industrial, consumer hopes and expectations become instrumental in the development and adoption of RFID technology on the farm and how this alters the relation of the consumer and product, government and industry, but also of farmer and animal. Where the ethical production of merino wool has become and important point of market capitalisation for the New Zealand wool industry Galloway explores the way the development and deployment of RFID might both, be facilitated, and facilitate new modes of association, and alternative narratives of ethical production and management.</p>
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		<item>
		<title>Luciana Haill</title>
		<link>http://dynamicmedianetwork.org/people/luciana-haill</link>
		<comments>http://dynamicmedianetwork.org/people/luciana-haill#comments</comments>
		<pubDate>Fri, 06 Aug 2010 08:46:52 +0000</pubDate>
		<dc:creator>matwallsmith</dc:creator>
				<category><![CDATA[People]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=2051</guid>
		<description><![CDATA[Luciana Haill is a UK based artist working with EEG to produce [...]]]></description>
			<content:encoded><![CDATA[<p>Luciana Haill is a UK based artist working with EEG to produce realtime visualisations and sonifications of electrical current read by contacts from an EEG contact array. The artist claim to be measuring activity in the &#8216;prefrontal lobe&#8217;.  The data abstracted by the EEG contacts  positioned on  the forehead is used to present a 2 channel visualisation of brain activity and and a stereo sonification &#8211; with the emphasis on exploring the performative possibilities of biofeedback. This emphasis on exploring the performative aspects of biofeedback set this project apart form the rather more complex experiments of the Listening to the Mind Listening projects of 2004.</p>
<p>Luciana was first introduced to EEG after studying with the cybernetic art pioneer Roy Ascott in the late 90&#8242;s.  The artist is using the relatively simple 3 contact &#8216;consumer &#8216; grade array  produced and marketted by the artist&#8217;s company IBVA. Medical grade EEGS array use in excess of 16+ contacts and this provides sufficient localisation to  provide a topology of brain activity while limiting the noise inherent to the EEG method. Haill presented work at Future of Sound festival in 2008 and is the head of &#8216;Augmented States of Consciousness&#8217; at the Institute for Unnecessary Research.</p>
]]></content:encoded>
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		<item>
		<title>Hans Rosling (Prof.)</title>
		<link>http://dynamicmedianetwork.org/people/hans-rosling-prof</link>
		<comments>http://dynamicmedianetwork.org/people/hans-rosling-prof#comments</comments>
		<pubDate>Fri, 06 Aug 2010 03:20:49 +0000</pubDate>
		<dc:creator>matwallsmith</dc:creator>
				<category><![CDATA[People]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=2042</guid>
		<description><![CDATA[Hans Rosling is one of many academic to have become a minor [...]]]></description>
			<content:encoded><![CDATA[<p>Hans Rosling is one of many academic to have become a minor celebrity following his renown TED presentations. Those presentations demonstrate Roslings wonderful facilty for making simple sense of very large datasets through dynamic visualisation over time. While he is most renown for the Gapminder foundation which he founded with his son and daughter in-law Rosling is an accomplished medical and public health researcher with substantial experience in public health management in the developing world. The Gap Minder foundation aims to &#8216;unveil the beauty of statistics for a facts-based world view&#8217; and describes itself as &#8216;a non-profit venture – a modern “museum” on the Internet – promoting sustainable global development and achievement of the United Nations Millennium Development Goals&#8217;. Following the development of the &#8216;Trendalzyer&#8217; software upon which Gap minder site is based and its sale to Google the emphasis for the foundation appears to be on the production and exploration of statistic that is enabled by the software and facilitating the use of the software in both research and educational contexts.</p>
<p>Rosling is Professor of International Health in the Department of Public Health Sciences at the Karolinska Institute &#8211; the highest ranked university in Clinical Medicine and Pharmacy in Europe &#8211; and eighth in the world. He has been a health adviser for the World Health Organisation and UNICEF and was involved with the starting a division of Medecins Sans Frontieres in Sweden. He served for three years as a District Medical Officer in the Mozambique.</p>
<p>Roslings most recent TED presentation used the Gapminder software to provide a stark demonstration of the link between population growth and improved infant mortality rates and standards of living. The graphic generated by the software shows the dynamic by which population growth subsides as infant mortality improves &#8211; a somewhat counter intuitive argument and suggested model for sustainable development. While the Trendalyzer visualisation is a key element in Rosling&#8217;s presentation the bulk of his time on stage is spent demonstrating the complex of affects of health and wealth on population using plastic Ikea tubs to represent population in first, developing and third worlds and a pair of thongs, a model bike, car, and airplane signifying standards of living. This is a man completely in command of the statistics and an extraordinary communicator &#8211; to some extent the Gapminder/Trendalzyer software is a manifestation of that command rather than its simple instrument. There is perhaps a lesson for developers and designer here as we move into an era of we development that focuses on the production, exploration, and manipulation/visualisation/mediation of large datasets.</p>
]]></content:encoded>
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		<item>
		<title>Peter Krogh</title>
		<link>http://dynamicmedianetwork.org/people/peter-krogh</link>
		<comments>http://dynamicmedianetwork.org/people/peter-krogh#comments</comments>
		<pubDate>Fri, 30 Jul 2010 10:00:54 +0000</pubDate>
		<dc:creator>matwallsmith</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[interaction]]></category>
		<category><![CDATA[pervasive]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=2035</guid>
		<description><![CDATA[Peter Krogh is  Professor in Design at the Aarhus School of Architecture [...]]]></description>
			<content:encoded><![CDATA[<p>Peter Krogh is  Professor in Design at the Aarhus School of Architecture in Denmark and the co-manager of the Interactive Spaces research centre. Peter is educated as an architect and his research explores the intersection of architecture and design as it is expressed in the potential of pervasive computing. His research focusses- correspondingly- on a form of interaction design that explores the potential presented by pervasive computing for extending and exploring the mutual or resonant interactions between body and space. Peter has taught extensively in design and interaction in the Schools of Architecture in the Design Department, and in the Computer Science department, at Aarhus University.</p>
<p>His work as co-manager (with Kaj Grønbæk) of the Interactive Spaces research centre involves; The design and implementation of IT systems that are designed with a specific focus on ensuring the seamless integration of information architectures and the physical environment (Info Gallery, Echoes of the City, Wisdom Wells), The potential presented by pervasive computing for new forms of sporting interaction and extension (iSport) and The potential for context aware computing presented by pervasive computers ubiquitous networking and mobile sensor, capture and positioning technologies (Urban Web).</p>
<p>Peter&#8217;s research publications are concerned with the both theoretical and pragmatic exploration of new approaches to interaction design and have, for example explored the innovative concepts of &#8216;Collective Interaction&#8217; (with M.G. Petersen <em>Designing for Collective Interaction</em> in Randall, D. (ed)<em> From CSCW to Web 2.0 European Developments in Collaborative Design</em>, Springer Verlag -in Press.) and &#8216;Frame Shifting&#8217; (with Thomas Markussen,<em> Mapping Cultural Frame Shifting in INteraction Design with Blending Theory</em> 2008 -www.ijdesgn.org). Peter is the Conference Chair (with Olav W. Bertelsen) of the DIS2010 conference. He sits on the board of the Nordic Design Research Network Nordes.org.</p>
]]></content:encoded>
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		<item>
		<title>Olivier Ratsi</title>
		<link>http://dynamicmedianetwork.org/people/olivier-ratsi</link>
		<comments>http://dynamicmedianetwork.org/people/olivier-ratsi#comments</comments>
		<pubDate>Fri, 23 Jul 2010 06:48:50 +0000</pubDate>
		<dc:creator>matwallsmith</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[installation]]></category>
		<category><![CDATA[performance]]></category>
		<category><![CDATA[projection]]></category>
		<category><![CDATA[visualisation]]></category>
		<category><![CDATA[VJ]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=2015</guid>
		<description><![CDATA[Olivier is a multimedia artist based in Paris. He has worked as [...]]]></description>
			<content:encoded><![CDATA[<p>Olivier is a multimedia artist based in Paris. He has worked as a VJ and video projection/installation artist since 2001. His most recent work is as part of the AntiVJ label/collective who work on large scale projections that extropolate, explore and deconstruct the architectural spaces for which they are constructed. Olivier has performed in the role of VJ at many a music festival (Mutek in 2009 for example where the Sogdo AntiVJ piece was presented) but its is perhaps his presence on the bill of the inaugural Mapping Festival in 2005 that mark him as a key contributor to the development of VJing and projection/mapping art more generally. It is interesting that the Mapping Festival was run by the &#8216;conceptors&#8217; of VJing application Modul8 which was amongst the first out of the box applications to allow for the multidimensional keying of projection elements to angled surfaces. That multidimensional mapping has become a central component of Ratsi&#8217;s work with AntiVJ. Ratsi has also created a collection of digital stills that reconstruct the austere neo-liberal/modernist architectures and forms of the contemporary cityscape (WYSI*not*WYG). The result is a set of hallucinatory architectures that look a little like the forms of glitchy inorganic structures of 8 bit video games made real. Those architectures perhaps recall a forgotten future where  all forms of aesthetic and material economy and determination were ignored in the service of playful form. At other times the WYSI*not*WYG images remind us of the way the original structures impose themselves and construct an urban landscape. The images partially deconstruct the urban cityscape so that we see a past and an alternative city shining though the digitally  deconstructed sections of buildings juxtaposed with now unsupported architectural elements that jut starkly into once uninterrupted sections of sky. The reconstructed cityscape provides a digital virtuality against which we once again start to see the present.  This is work that finds dynamic extension in the AntiVJ project Songdo (2009) which uses motion graphic projected in high resolution to affect a radical extrapolation and deconstruction of the architecture for which it was built.</p>
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		<item>
		<title>Daniel Woo</title>
		<link>http://dynamicmedianetwork.org/people/daniel-woo</link>
		<comments>http://dynamicmedianetwork.org/people/daniel-woo#comments</comments>
		<pubDate>Sat, 26 Jun 2010 01:17:07 +0000</pubDate>
		<dc:creator>matwallsmith</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[HCI]]></category>
		<category><![CDATA[immersive]]></category>
		<category><![CDATA[interactivity]]></category>
		<category><![CDATA[locative]]></category>
		<category><![CDATA[sound]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=1961</guid>
		<description><![CDATA[Dr Daniel Woo is a Senior Lecturer in the School of Computer [...]]]></description>
			<content:encoded><![CDATA[<p>Dr Daniel Woo is a Senior Lecturer in the School of Computer Science and Engineering at the University of New South Wales. Dr Woo identified a lack of research in the area of Human Computer Interface design at the University of New South Wales and successfully established the HCI lab at UNSW in 2001. The HCI lab, along with the SNAP (Satellite  Navigation and Positioning) Lab at UNSW were central to the development the Audio Nomad System that continues to be the central mechanism behind Sound and Interactive Artist Nigel Helyer&#8217;s 3D immersive interactive works (Eco-Located 2009, Run Deep Run Silent 2008, Syren for Port Jackson 2005).</p>
<p>Daniel Woo is  also associated with the iCinema project at UNSW a large scale hemispherical &#8216;cave&#8217; style immersive environment although his work tends to focus of speech and natural languages and interface design and usability research.</p>
<p>Woo was central in establishing a HCI education at UNSW and is considered a leader in the field of HCI education and research. He has published widely on interface design, formal usability testing, speech synthesis and interface, spatial audio interfaces amongst other research interests.</p>
]]></content:encoded>
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		<item>
		<title>Aaron Seymour</title>
		<link>http://dynamicmedianetwork.org/people/aaron-seymour</link>
		<comments>http://dynamicmedianetwork.org/people/aaron-seymour#comments</comments>
		<pubDate>Sat, 26 Jun 2010 00:31:41 +0000</pubDate>
		<dc:creator>matwallsmith</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[installation]]></category>
		<category><![CDATA[interaction]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=1934</guid>
		<description><![CDATA[Aaron Seymour is a sydney based graphic designer with links to the [...]]]></description>
			<content:encoded><![CDATA[<p>Aaron Seymour is a sydney based graphic designer with links to the artistic and interactive media arts community. He is the designer of Kate Richard&#8217;s and Ross Gibson&#8217;s Bystander Project. Over a number of distinct positions with CDP media, Nick Bell Design, and as a freelance Designer and Consultant- Aaron has worked with the Australian Centre for the Moving Image, Sydney Dance Company, The Sydney Opera House, The Sydney Symphony Orchestra,  The National War Memorial, Venice Bienale, Sydney Olympic Park.</p>
<p>Aaron&#8217;s work has often included the conceptualisation and visual design of installations, interactives, web applications, multi-screen displays as well as the subsequent coordination required to see the often multidisciplinary nature of cross-media projects realised with a consistency of visual and interactive design.</p>
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		<title>Nigel Helyer</title>
		<link>http://dynamicmedianetwork.org/people/nigel-helyer</link>
		<comments>http://dynamicmedianetwork.org/people/nigel-helyer#comments</comments>
		<pubDate>Fri, 25 Jun 2010 08:05:33 +0000</pubDate>
		<dc:creator>matwallsmith</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[installation]]></category>
		<category><![CDATA[interaction]]></category>
		<category><![CDATA[locative]]></category>
		<category><![CDATA[sound]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=1932</guid>
		<description><![CDATA[Nigel Helyer (aka Doctor Sonique) is a prolific Australian interactive and installation [...]]]></description>
			<content:encoded><![CDATA[<p>Nigel Helyer (aka Doctor Sonique) is a prolific Australian interactive and installation sound artist whose work explores and actively mines the intersections between science, art, culture, and technology. There are in excess of 60 projects listed on Helyer&#8217;s web site and most of these are indeed distinct and substantial projects in their own right. Only a few of the most relevant and recent are figured in this database.</p>
<p>Helyer&#8217;s work is what his website describes as &#8216;actively interdisciplinary&#8217;- linking creative expression, scientific research and technical development. More specifically Helyer&#8217;s work is characterised by an interest in the potential for technical architectures to reveal otherwise unseen or marginalised dynamics that span and interweave the development of culture, environment, history and technology .</p>
<p>Installation is the most common vehicle for Helyer&#8217;s work which tends to employ elements of computer and mechanical interaction as the basis for an establishing and exploring the visceral relation between body and ecology that it potentialises.</p>
<p>Helyer&#8217;s most recent work has developed out of a collaboration with the Satellite Navigation and Positioning Group and Human Computer Interaction Lab of the University of New South Wales (Most notably with Daniel Woo and  Michael Lake of UNSW). That work is based on the Audio Nomad system that provides for the mapping of geo-tagged media and geospatial information in a interactive system that immerses the user in a sonified representation of the environment. That representation juxtaposes sonified meteorological and environmental data with recorded histories, cultural fragments, field recordings (both visual and sonic) making the relations between these &#8216;readings&#8217; visceral. The user traverses this sonic topology  produced via an immersive multiscreen and surround sound system and the unique Audio Nomad interface  to explore the transitions and relations between the human, biological, and environmental systems.</p>
<p>The Audio Nomad system is the result of a project Helyer began in 1999 and which continued until 2001 called Sonic Landscapes and which employed the spatial audio systems developed by Lake Technology and the GPS systems developed by the SNAP lab of the University of New South Wales (and in collaboration with both Lake and UNSW). That project allowed for a fictive but nonetheless visceral 3D immersive soundscape to be accurately positioned and explored on/in a physical terrain. The subject and site for that work was the St Stephen&#8217;s Graveyard in Newtown, Sydney &#8211; a site rich with the kind of lost/invisible histories, that along with the invisible or marginalised dynamics of our ecology, constitute the other principle interest in Helyer&#8217;s work.</p>
<p>Two other interwoven streams are apparent in traversing Helyer&#8217;s catalogue. The first is an interest in oral and sonic histories that is expressed in the <em>Wireless House (2009) </em>and  <em>GhosTrain</em> (2008) projects both of which work on resounding the forgotten histories that are expressed in the sonic markers of a superceded or evicted heavy industry that once constituted Sydney&#8217;s inner city life or the oral histories that recount the human cultures to which it gave rise.</p>
<p>The other stream of Helyer&#8217;s catalogue is the design of mechanical and dynamic sculptures that harness wind or other environmental (or differential forces-electromagnetic force for example) forces as a means of modal &#8216;transduction&#8217; &#8211; of converting wind to dynamic form (Zephyr 2010), or electromagnetic potential into sound (Swarm 2005), audio to tactile vibration (Adrift-2009, Transformer 2005), kinaesthetic potential into sound and form (Spinner 2005).</p>
<p>Helyer&#8217;s work is extensively and generously documented on the Artist&#8217;s web site (http://www.sonicobjects.com/) and farexceeds this rather cursory account of his contribution to media art both nationally in Australia and and internationally &#8211; The rise of ubiquitous computing and cheap portable, and embeddable, systems of playback has seen sound art move to the forefront of media and interactive art &#8211; Helyer has become a central protagonist in this ongoing exploration.</p>
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	<georss:point>-33.856498 151.178009</georss:point><geo:lat>-33.856498</geo:lat><geo:long>151.178009</geo:long>	</item>
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		<title>Jon Drummond</title>
		<link>http://dynamicmedianetwork.org/people/jon-drummond</link>
		<comments>http://dynamicmedianetwork.org/people/jon-drummond#comments</comments>
		<pubDate>Fri, 18 Jun 2010 11:19:55 +0000</pubDate>
		<dc:creator>matwallsmith</dc:creator>
				<category><![CDATA[People]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=1927</guid>
		<description><![CDATA[Jon Drummond is a sound and new media artist and programmer. Jon [...]]]></description>
			<content:encoded><![CDATA[<p>Jon Drummond is a sound and new media artist and programmer. Jon was most recently a contributing designer and programmer on the Kate Richards and Martyn Coutts <em>Wayfarer</em> series.  He was also the programmer on Kate Richard&#8217;s and Sarah Waterson&#8217;s sub_scape series and collaborator on the Richard&#8217;s 1+1!=2  project. He has also worked with visual artist Lisa Anderson on large scale projection works and most recently on the recordings taken during her trips to Antartica (<em>Shining Up Stones</em> 1998, <em>Memories on a Grand Scale </em>1992, <em>Icebergs </em>2008<em>)</em> . Jon has also worked with Dr Sonique AKA Nigel Helyer (Australian sound and new media artist) on the playful <em>Magnus Opus</em> (2001 ?) series &#8211; a very large suite of works based on a set of 16 diads (two note chord) that are generated via a simple algorithm. The suite which was apparently Copyrighted in 1974 thus contain many combinations of notes that have subsequently been deployed in a wide variety of tone based or enacted telecommunications protocols. Each unlicensed deployment thus constitutes an illegal public performance of a copyrighted work. The artists offer the purchase of individual and limited licences to single compositions via the projects website. While the work is obviously a playful comment on copyright law it also constitutes a serious critique of the way many corporate interests farm IP capital &#8211; particularly in the Pharmaceutical and Bioengineering industries.</p>
<p>Jon&#8217;s solo work is mostly concerned with installation and performance sound project<em>s. </em>He has explored the potential interaction between old and emerging audio technology -most notably between the theremin and the sampler (Sheet and Spiral 1997).<em>Sonic Constructions</em> (2004-2008) is a series of live VJ style performance where projected ink blots (and runs) provide a live data feed that generates an accompanying soundscape via Max/MSP/Jitter. His <em>Sounding the Winds</em> project uses a sensor laden kite to provide a live feed of data via bluetooth to produce a soundscape below (Presented at Electrofringe Newcastle NSW 2005)</p>
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	<georss:point>-33.867139 151.207114</georss:point><geo:lat>-33.867139</geo:lat><geo:long>151.207114</geo:long>	</item>
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		<title>Linda Dement</title>
		<link>http://dynamicmedianetwork.org/people/linda-dement</link>
		<comments>http://dynamicmedianetwork.org/people/linda-dement#comments</comments>
		<pubDate>Fri, 18 Jun 2010 04:42:13 +0000</pubDate>
		<dc:creator>matwallsmith</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[affect]]></category>
		<category><![CDATA[body]]></category>
		<category><![CDATA[cd-rom]]></category>
		<category><![CDATA[feminism]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[processing]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=1918</guid>
		<description><![CDATA[Linda Dement is a central figure in Australian new media art. Her [...]]]></description>
			<content:encoded><![CDATA[<p>Linda Dement is a central figure in Australian new media art. Her new media work began in the CD-ROM era and explored the potential for the computer to capture, reconfigure and provide and interface to a messy, uncontrollable and therefore violent flesh that it was so often juxtaposed with &#8211; creating the potential for the intensities of the flesh to invade and work through the machine and for the machine to potentialise  new and potentially violent or masochistic intimacies or exposures. These themes work through the CD-ROM projects <em>Typhoid Mary</em> (1991), <em>Cyberflesh Girlmonster</em> (1995), <em>In My Gash</em> (1999). Dement was working in collaboration on an interactive work with celebrated American novelist Kathy Acker at the time of Acker&#8217;s death from cancer &#8211; That work eventually realised the series of digital stills <em>Eurydice</em> (1997-2007). Dement&#8217;s work survived the CD-ROM era to explore the potential for the networked and real time synthesis of video across the three screens in the interactive work<em> I Know You Think It&#8217;s Too Late</em> (2007). In that work the user is encouraged to explore the hair, fat and blood that festers with generative potential in the shadow of a violent act  - interaction/engagement slows down the development of that festering, but also vital, violence &#8211; a novel mode of interactive engagement. In 2008 Dement collaborated with a range of artists to create <em>Moving Forest (2008) </em>as part of the Transmediale Festival in Berlin &#8211; now employing <em>Processing </em>to create responsive/ performative video synthesis based on incoming live data. In 2009 Dement worked with the collaborative group In Serial (with Petra Gemeinboeck, PRINZGAU/podgorschek, Marion Trankle) on the performative installation On Track (2009) and with Jane Castle on a work concerned with Climate Change <em>The Ends of the Earth </em>(2009)<em>. </em></p>
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	<georss:point>-33.867139 151.207114</georss:point><geo:lat>-33.867139</geo:lat><geo:long>151.207114</geo:long>	</item>
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		<title>Martyn Coutts</title>
		<link>http://dynamicmedianetwork.org/people/martyn-coutts</link>
		<comments>http://dynamicmedianetwork.org/people/martyn-coutts#comments</comments>
		<pubDate>Fri, 18 Jun 2010 03:03:03 +0000</pubDate>
		<dc:creator>matwallsmith</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[augmented]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[performance]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=1911</guid>
		<description><![CDATA[Martyn Coutts is a Melbourne based &#8216;live art&#8217; artist &#8211; an art [...]]]></description>
			<content:encoded><![CDATA[<div style="background-image: initial; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: #ffffff; font: normal normal normal 13px/19px Georgia, 'Times New Roman', 'Bitstream Charter', Times, serif; font-family: Times; line-height: normal; font-size: small; padding: 0.6em; margin: 0px;">
<p>Martyn Coutts is a Melbourne based &#8216;live art&#8217; artist &#8211; an art practice defined only by the fact that it tends to fall between the categories and discourse of established art practice and the institutional discourses into which they play &#8211; live art is difficult to contain or position in terms of intended audience or defined outcome.</p>
<p>Martyn has worked with, and helped to cultivate, a network of artists. He is,involved with an number of projects that experiment with funding and collaborative models for live and marginalised art practice. These projects include the Live Art List (a blog) and Field Theory (a collaborative funding/support model and collaboration -with performative elements).</p>
<p>In the context of this Dynamic Media Network he is notable for his collaborations with Kate Richards on the Wayfarer projects. He was the recipient of the Green Room award for his work on James Saunders&#8217; The Harry Harlow Project (2009) and has experimented with the use of digital and relay video in choreographed performance works Inside (2004) and Bunker (2006). His work with the &#8216;live art&#8217; collaboration Deadpan (with Willoh Weiland)  and puppetry/new media collaboration Blood Policy (initially with Sam Routledge) are characteristically difficult to place &#8211; although he use of media and a mechanism as a mode for generative engagement of an audience or subject marks an intriguing juxtaposition to the bulk of media and new media art documented here.</p>
<p>It&#8217;s tempting to package the form of practice that Martyn is engaged with as related to performance art &#8211; a form his work occasionally skirts around and engages. Despite the use of performance as a central mechanism in his work its not clear that expression in any sense of the word is key. The diversity of practices that Martyn is involved recall forms of structured improvisation &#8211; perhaps more of the musical or dance variety than theatrical in that the process and the object are inseparable and in constant recursion &#8211; the performance is exploratory rather than expressive. There are also echoes of a kind of urban and reflective anthropology (particularly with Deadpan) except that the form of the investigation itself implies a kind of open compositional and playful intent.</p></div>
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	<georss:point>-37.814251 144.963169</georss:point><geo:lat>-37.814251</geo:lat><geo:long>144.963169</geo:long>	</item>
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		<title>Kate Richards</title>
		<link>http://dynamicmedianetwork.org/people/kate-richards</link>
		<comments>http://dynamicmedianetwork.org/people/kate-richards#comments</comments>
		<pubDate>Thu, 17 Jun 2010 06:51:28 +0000</pubDate>
		<dc:creator>matwallsmith</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[augmented]]></category>
		<category><![CDATA[history]]></category>
		<category><![CDATA[immersive]]></category>
		<category><![CDATA[interactiondesign]]></category>
		<category><![CDATA[interactivity]]></category>
		<category><![CDATA[narrative]]></category>
		<category><![CDATA[virtual reality]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=1895</guid>
		<description><![CDATA[Kate Richards is an Australian artist and a central figure in interactive [...]]]></description>
			<content:encoded><![CDATA[<p>Kate Richards is an Australian artist and a central figure in interactive and new media arts in Australia. Kate also founded and operates the commercial media and interactive design company Sparkle Media which provides interaction and installation design for both cultural and commercial sectors. Kate is currently the head of the Master&#8217;s Convergent Media program at the University of Western Sydney and will this year work in residence with the influential contemporary media dance company Blast Theory, on an interactive virtual universe installation <em>Eclipse, </em>on the live event <em>Bloodbath, </em>and has completed work for the Bundanon Trust and the Australian Centre for Virtual Art. Most recently Kate has worked on the Wayfarer project &#8211; an augmented reality game and participatory performance, the sub_scape series (with Sarah Waterson), and the <em>Life after War</em> suite of works with Ross Gibson &#8211; including the <em>Bystander </em>project &#8211; an innovative take on the potential for a responsive/generative narrativity.</p>
<p>While its difficult to characterise Kate&#8217;s work as the expression of an overarching concern, most of her works explore the potential for frameworks of action and interaction to emerge out of, and then feed into the dynamism of complex systems. New and interactive media becomes a vehicle for exploring, invoking, disorientating, the generative and or affective potential of these frameworks and the social and subjective states they imply.</p>
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	<georss:point>-33.867139 151.207114</georss:point><geo:lat>-33.867139</geo:lat><geo:long>151.207114</geo:long>	</item>
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		<title>Lyndal Jones</title>
		<link>http://dynamicmedianetwork.org/people/lyndal-jones</link>
		<comments>http://dynamicmedianetwork.org/people/lyndal-jones#comments</comments>
		<pubDate>Fri, 14 May 2010 23:35:03 +0000</pubDate>
		<dc:creator>matwallsmith</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[arc]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[climate]]></category>
		<category><![CDATA[dynamicmedianetwork]]></category>
		<category><![CDATA[ecology]]></category>
		<category><![CDATA[media]]></category>
		<category><![CDATA[new]]></category>
		<category><![CDATA[performance]]></category>
		<category><![CDATA[postalicious]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[weather]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=1849</guid>
		<description><![CDATA[Lyndal Jones is an Australian Video and Performance Artist. Her projects tend [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.avocaproject.org/">Lyndal Jones</a> is an Australian Video and Performance Artist. Her projects tend to unfold-over and document long periods of time and &#8216;glacial&#8217; change that nonetheless manifest in the present and the local.Lyndal has presented work and is represented  internationally and has represented Australia at the Venice Biennale.</p>
<p>In &#8216;Prediction Pieces&#8217;  (1981-1991) Jones she explored &#8216;the way humans arrange the idea of the future within their minds&#8217;</p>
<p>The Darwin Translations (1994-99) explores Darwin&#8217;s theory of sexual selection across the animal and human and its relation to notions of sexual play.</p>
<p>Deep Water/Aqua Profunda (2001) is a video and sound installation exploring the nature of sexual intimacy (for the Venice Biennale).</p>
<p>The Avoca Project is a sprawling project that explores themes of immigration, subsistance, climate change, and community in the Victorian country town of Avoca.</p>
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	<georss:point>-37.088539 143.473798</georss:point><geo:lat>-37.088539</geo:lat><geo:long>143.473798</geo:long>	</item>
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		<title>Karl-Petter Åkesson</title>
		<link>http://dynamicmedianetwork.org/people/karl-petter-akesson</link>
		<comments>http://dynamicmedianetwork.org/people/karl-petter-akesson#comments</comments>
		<pubDate>Fri, 14 May 2010 06:58:47 +0000</pubDate>
		<dc:creator>matwallsmith</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[arc]]></category>
		<category><![CDATA[dynamicmedianetwork]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[locative]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[pervasive]]></category>
		<category><![CDATA[postalicious]]></category>
		<category><![CDATA[reality]]></category>
		<category><![CDATA[spatial]]></category>
		<category><![CDATA[virtual]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=1831</guid>
		<description><![CDATA[Karl-Petter Åkesson is a senior reseracher at the Swedish Institute of Computer [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.sics.se/people/kalle">Karl-Petter Åkesson</a> is a senior reseracher at the Swedish Institute of Computer Science based in Goteburg with an interest in Pervasive Gaming, Ambient media, Ubiquitous Computing, Tangible Interfaces, Ad hoc virtual environments and reactive environments.</p>
<p>He is currently working with the Game Studio @ SICS and is the principal developer of the commercialised pervasive gaming platform &#8216;The Creator&#8217;. He was also involved with the Integrated Project on Pervasive Gaming.The &#8216;game creator&#8217; project developed as part of that project is the original  implementation of &#8216;the Creator&#8217;.</p>
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	<georss:point>57.6983333 11.9716667</georss:point><geo:lat>57.6983333</geo:lat><geo:long>11.9716667</geo:long>	</item>
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		<title>Kate Lundy</title>
		<link>http://dynamicmedianetwork.org/people/kate-lundy</link>
		<comments>http://dynamicmedianetwork.org/people/kate-lundy#comments</comments>
		<pubDate>Fri, 14 May 2010 02:41:31 +0000</pubDate>
		<dc:creator>matwallsmith</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[arc]]></category>
		<category><![CDATA[australian]]></category>
		<category><![CDATA[dynamicmedianetwork]]></category>
		<category><![CDATA[gov2.0]]></category>
		<category><![CDATA[government]]></category>
		<category><![CDATA[information]]></category>
		<category><![CDATA[postalicious]]></category>
		<category><![CDATA[senate]]></category>
		<category><![CDATA[Technologies]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=1809</guid>
		<description><![CDATA[Kate Lundy &#8211; Senator Kate Lundy represents the Australian Capital Territory in [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.katelundy.com.au/about/">Kate Lundy</a> &#8211; Senator Kate Lundy represents the Australian Capital Territory in the Senate of the Federal Australian Parliament.Senator Lundy is  a long-standing active member of the Senate Environment, Communications, and Arts Committee.</p>
<p>Her website tells us Senator Lundy has participated in every Senate enquiry relation to telecommunications and Information Technology over the last fourteen years and that she has spearheaded the governments Gov2.0 initiatives.</p>
<p>What the web site doesn&#8217;t tell us is that, unlike many federal politicians with responsibilities in the area of  network governance, Senator Lundy is a well respected &#8216;geek&#8217; &#8211; She has been known to quote William Gibson on the fly and has been an active participant in the local and international conference and workshops concerning Gov2.0. She has been a staunch, consistent, and informed advocate for an open, transparent, accesible  and networked government.</p>
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	<georss:point>-35.28204 149.12858</georss:point><geo:lat>-35.28204</geo:lat><geo:long>149.12858</geo:long>	</item>
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		<title>Dana Claxton</title>
		<link>http://dynamicmedianetwork.org/people/dana-claxton</link>
		<comments>http://dynamicmedianetwork.org/people/dana-claxton#comments</comments>
		<pubDate>Fri, 07 May 2010 10:21:54 +0000</pubDate>
		<dc:creator>matwallsmith</dc:creator>
				<category><![CDATA[People]]></category>
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		<category><![CDATA[database]]></category>
		<category><![CDATA[dynamicmedianetwork]]></category>
		<category><![CDATA[film]]></category>
		<category><![CDATA[indigenous]]></category>
		<category><![CDATA[installation]]></category>
		<category><![CDATA[narrative]]></category>
		<category><![CDATA[postalicious]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=1778</guid>
		<description><![CDATA[Dana Claxton &#8211; Dana Claxton is an interdisciplinary artist whose work includes [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.danaclaxton.com/">Dana Claxton</a> &#8211; Dana Claxton is an interdisciplinary artist whose work includes film and video, installation, performance and photography. She produces large scale multichannel installation works that genrally explore themes of related to her, and her country&#8217;s, indigenous heritage and legacy. Dana&#8217;s work  is held in public collections at the Vancouver Art Gallery and the Canada Art Bank and has been exhibited internationally. Dana collaborates with the CINER-G narrative experimentation and research lab based in Concordia University, Montreal.  She has taught programs as the Global Television Chair at the University of Regina that focus on critical thinking an experimentation with sound and images.</p>
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	<georss:point>56.130366 -106.346771</georss:point><geo:lat>56.130366</geo:lat><geo:long>-106.346771</geo:long>	</item>
		<item>
		<title>Florian Thalhofer</title>
		<link>http://dynamicmedianetwork.org/people/florian-thalhofer</link>
		<comments>http://dynamicmedianetwork.org/people/florian-thalhofer#comments</comments>
		<pubDate>Fri, 07 May 2010 07:06:52 +0000</pubDate>
		<dc:creator>matwallsmith</dc:creator>
				<category><![CDATA[People]]></category>
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		<category><![CDATA[documentary]]></category>
		<category><![CDATA[dynamicmedianetwork]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[korsakow]]></category>
		<category><![CDATA[narrative]]></category>
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		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=1770</guid>
		<description><![CDATA[Florian Thalhofer &#8211; Florian Thalhofer is a video and documentary artist living [...]]]></description>
			<content:encoded><![CDATA[<li><a href="http://www.thalhofer.com/">Florian Thalhofer</a> &#8211; Florian Thalhofer is a video and documentary artist living and working in Berlin. Florian produces interactive installations and works within the Korsakow open source video system that he originally developed and which he continues to develop in conjunction with Matt Soar and the CONER-G narrative experimentation and research group.He is currently working on a series of eight Korsakow films that have a &#8216;talkshow&#8217; format with the artist interviewing subjects to create an interactive video database of responses.He recently figured out how the world works (http://www.cloudx.eu/).</li>
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	<georss:point>52.5234051 13.4113999</georss:point><geo:lat>52.5234051</geo:lat><geo:long>13.4113999</geo:long>	</item>
		<item>
		<title>Graham Harwood</title>
		<link>http://dynamicmedianetwork.org/people/graham-harwood</link>
		<comments>http://dynamicmedianetwork.org/people/graham-harwood#comments</comments>
		<pubDate>Fri, 07 May 2010 07:02:01 +0000</pubDate>
		<dc:creator>matwallsmith</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[communications]]></category>
		<category><![CDATA[media]]></category>
		<category><![CDATA[public]]></category>
		<category><![CDATA[social]]></category>
		<category><![CDATA[telephony]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=1769</guid>
		<description><![CDATA[Graham Harwood is a U.K. artist and provocateur of new  and communications [...]]]></description>
			<content:encoded><![CDATA[<p>Graham Harwood is a U.K. artist and provocateur of new  and communications media. Founder of the celebrated Mongrel group of artists he has worked at the edges of art practice and social and communications media producing works and systems that present challenges and opportunities for the way people connect through media.</p>
<p>Of his many projects his recent work with telephony systems go some way to documenting the principle concerns of his work. Harwwod has developed a system, the Telephone Trottoire, with which members of the refugee Congolese community in the UK and in the Congo could connect randomly over the telephone in order to share stories and news and choose whether or not to pass that on to another caller. This system routed around the easily traceable nature of mobile telephony and provided a kind of viral mode of  unattributable information exchange and communication. In an interview with Rhizome (http://www.rhizome.org/editorial/2297) Harwood is at pains to convey the fact that not particular concerned with anything but the utility of the system to the community itself &#8211; When the project required funding it was developed as an art project that put the telephone switches upon which the system was based on display &#8211; a kind of memorial (The Tantalum Memorial) to a lost age of analog anonymity and communality and a powerful metaphor for the way Tantalum the metal derived from the precious mineral Coltan and central to the function of mobile phones has driven the Congolese apart.</p>
<p>Harwood is responsible for the MediaShed (mediashed.org.uk) a public access media production lab of which the Mongrel artists work. Together with Eyebeam a like institution based in the US Mediashed has produced  Gearbox &#8211; a collaborative database for low budget and DIY film and video making techniques.</p>
<p>cite: http://www.rhizome.org/editorial/2297</p>
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	<georss:point>51.540905 0.71149</georss:point><geo:lat>51.540905</geo:lat><geo:long>0.71149</geo:long>	</item>
		<item>
		<title>Elena Razlogova</title>
		<link>http://dynamicmedianetwork.org/people/elena-razlogova</link>
		<comments>http://dynamicmedianetwork.org/people/elena-razlogova#comments</comments>
		<pubDate>Fri, 07 May 2010 06:15:47 +0000</pubDate>
		<dc:creator>matwallsmith</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[arc]]></category>
		<category><![CDATA[digital]]></category>
		<category><![CDATA[dynamicmedianetwork]]></category>
		<category><![CDATA[history]]></category>
		<category><![CDATA[narrative]]></category>
		<category><![CDATA[oral]]></category>
		<category><![CDATA[postalicious]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=1765</guid>
		<description><![CDATA[Elena Razlogova &#8211; Dr. Elena Razlogova, Department of History, is a cultural [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://elenarazlogova.org/">Elena Razlogova</a> &#8211; Dr. Elena Razlogova, Department of History, is a cultural historian. She is co-director of the Centre for Oral History and Digital Storytelling at Concordia and a member of the CINER-G narrative experimentation and research group at Concordia University. She is the author of &#8216;The Listener&#8217;s Voice: The Cultural Economy of Radio, from the Jazz Age to the Cold War&#8217; (University of Pennsylvania Press, forthcoming in 2009). Elena is invloved with the Concordia Digital History Lab, Vertov: A Media Annotating Plugin fro Zotero,  Gulag: Many Days, Many Lives &#8211; a virtual exhibit looking at life in the Soviet Gulag, and the Guatanamobile Project (http://guantanamobile.org/vectors/) examining and confronting the US population&#8217;s realtion to their governments detention practices.</p>
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	<georss:point>45.497384 -73.578179</georss:point><geo:lat>45.497384</geo:lat><geo:long>-73.578179</geo:long>	</item>
		<item>
		<title>Tim Scwab</title>
		<link>http://dynamicmedianetwork.org/people/tim-scwab</link>
		<comments>http://dynamicmedianetwork.org/people/tim-scwab#comments</comments>
		<pubDate>Fri, 07 May 2010 06:29:02 +0000</pubDate>
		<dc:creator>matwallsmith</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[arc]]></category>
		<category><![CDATA[audio]]></category>
		<category><![CDATA[documentary]]></category>
		<category><![CDATA[dynamicmedianetwork]]></category>
		<category><![CDATA[history]]></category>
		<category><![CDATA[narrative]]></category>
		<category><![CDATA[oral]]></category>
		<category><![CDATA[postalicious]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=1763</guid>
		<description><![CDATA[Tim Scwab &#8211; Professor Tim Schwab, Department of Communication Studies, is an [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://coms.concordia.ca/faculty/schwab.html">Tim Scwab</a> &#8211; Professor Tim Schwab, Department of Communication Studies, is an award-winning video and film maker (recent works include the CBC Passionate Eye documentary Being Osama). He is a researcher at the CINER-G narrative experimentation and  research group focussing on an Oral History Project : &#8216;Stories of Montrealers displaced by war, genocide and other human rights abuses&#8217; in conjunction with Dr. Elena Razlogova.</p>
<ul></ul>
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	<georss:point>45.497384 -73.578179</georss:point><geo:lat>45.497384</geo:lat><geo:long>-73.578179</geo:long>	</item>
		<item>
		<title>Jason E. Lewis</title>
		<link>http://dynamicmedianetwork.org/people/jason-e-lewis</link>
		<comments>http://dynamicmedianetwork.org/people/jason-e-lewis#comments</comments>
		<pubDate>Fri, 07 May 2010 04:52:33 +0000</pubDate>
		<dc:creator>matwallsmith</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[arc]]></category>
		<category><![CDATA[artist]]></category>
		<category><![CDATA[dynamicmedianetwork]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[intermedia]]></category>
		<category><![CDATA[nexttext]]></category>
		<category><![CDATA[postalicious]]></category>
		<category><![CDATA[processing]]></category>
		<category><![CDATA[typography]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=1759</guid>
		<description><![CDATA[Jason E. Lewis &#8211; Jason E. Lewis is Assistant Professor of Digital [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.obxlabs.net/people">Jason E. Lewis</a> &#8211; Jason E. Lewis is Assistant Professor of Digital Image/Sound and the Fine Arts, Department of Design Art, Concordia University. He is the Director and Founder of OBX &#8211; Laboratory for Experimental Media Media and long time developer and producer of experimental and computational media. He is also involved with the CINER-G research group which develops the open source non-linear video platform Korsakow.</p>
<ul></ul>
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	<georss:point>45.497384 -73.578179</georss:point><geo:lat>45.497384</geo:lat><geo:long>-73.578179</geo:long>	</item>
		<item>
		<title>Monika Kin Gagnon</title>
		<link>http://dynamicmedianetwork.org/people/monika-kin-gagnon</link>
		<comments>http://dynamicmedianetwork.org/people/monika-kin-gagnon#comments</comments>
		<pubDate>Fri, 07 May 2010 02:00:47 +0000</pubDate>
		<dc:creator>matwallsmith</dc:creator>
				<category><![CDATA[People]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=1749</guid>
		<description><![CDATA[Monika Kin Gagnon is a researcher with the CINER-G research group at [...]]]></description>
			<content:encoded><![CDATA[<p>Monika Kin Gagnon is a researcher with the CINER-G research group at Concordia University and a film maker and archivalist. Her current projects include R69 a film and DVD project based on the work of here father Charles Gagnon (http://artfifa.com/index.php?option=com_film&amp;task=view&amp;id=2305&amp;Itemid=562). She is also examining the Films of Expo &#8217;67 inclusing the multiscreen labrynth &#8216;Aplace to Stand, Polar Life&#8217; and &#8216;Canada 67&#8242; made in 360 degree &#8216;Circlevision&#8217; and produced by the Disney Corporation. A book is planned to document this project.</p>
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	<georss:point>45.497384 -73.578179</georss:point><geo:lat>45.497384</geo:lat><geo:long>-73.578179</geo:long>	</item>
		<item>
		<title>Matt Soar</title>
		<link>http://dynamicmedianetwork.org/people/matt-soar</link>
		<comments>http://dynamicmedianetwork.org/people/matt-soar#comments</comments>
		<pubDate>Fri, 07 May 2010 01:57:16 +0000</pubDate>
		<dc:creator>matwallsmith</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[arc]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[dynamicmedianetwork]]></category>
		<category><![CDATA[intermedia]]></category>
		<category><![CDATA[korsokow]]></category>
		<category><![CDATA[narrative]]></category>
		<category><![CDATA[postalicious]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[web]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=1746</guid>
		<description><![CDATA[Matt Soar &#8211; Dr. Matt Soar, Department of Communication Studies, is Principal [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.mattsoar.org/">Matt Soar</a> &#8211; Dr. Matt Soar, Department of Communication Studies, is Principal Investigator on the CINER-G. Matt has a background in graphic design and advertising, and holds MA and PhD degrees in Communication. He has been instrumental in Intermedia production in his department, and has an active research/creation agenda in database documentary storytelling. He is an active &#8216;Intermedia Artist, Graphic Designer, Writer. Matt created  Almost Architecture (http://www.almostarchitecture.com/) (2007), an online, Korsakow-based &#8216;database documentary&#8217; about highrise signs in Montréal.</p>
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	<georss:point>45.497384 -73.578179</georss:point><geo:lat>45.497384</geo:lat><geo:long>-73.578179</geo:long>	</item>
		<item>
		<title>Andrew Murphie</title>
		<link>http://dynamicmedianetwork.org/people/andrew-murphie</link>
		<comments>http://dynamicmedianetwork.org/people/andrew-murphie#comments</comments>
		<pubDate>Mon, 03 May 2010 06:59:12 +0000</pubDate>
		<dc:creator>andrewm</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[cognition]]></category>
		<category><![CDATA[media theory]]></category>
		<category><![CDATA[neuroscience]]></category>
		<category><![CDATA[open_access_publishing]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=1696</guid>
		<description><![CDATA[Andrew Murphie is one of the researchers on the Dynamic Media Network [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.andrewmurphie.org/" target="_blank">Andrew Murphie</a> is one of the researchers on the Dynamic Media Network project. He works on media theory based on differentiation, poststructuralist and postconnectionist thought, cognnitive and neurosciences and their social implications, online publishing and all things open  access (and the way all these things come together). He            edits (since 2003) the <a href="http://journal.fibreculture.org/">Fibreculture            Journal</a>, part of <a href="http://openhumanitiespress.org/">The  Open            Humanities Press</a> and at times works            with <a href="http://www.senselab.ca/">Senselab i</a>n             Montréal.</p>
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	<georss:point>-33.856498 151.178009</georss:point><geo:lat>-33.856498</geo:lat><geo:long>151.178009</geo:long>	</item>
		<item>
		<title>Jonathan Duckworth</title>
		<link>http://dynamicmedianetwork.org/people/jonathan-duckworth</link>
		<comments>http://dynamicmedianetwork.org/people/jonathan-duckworth#comments</comments>
		<pubDate>Thu, 22 Apr 2010 02:28:43 +0000</pubDate>
		<dc:creator>annamunster</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[embodiment]]></category>
		<category><![CDATA[HCI]]></category>
		<category><![CDATA[Interaction design]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=1662</guid>
		<description><![CDATA[Jonathan Duckworth is an interactive designer/artist based in Melbourne. He is part [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;">
<p style="text-align: left;">
<p>Jonathan Duckworth is an interactive designer/artist based in Melbourne. He is part of the design company <a title="ZedBuffer" href="http://www.zedbuffer.com/index.html" target="_blank">ZedBuffer</a>, which occupies an interesting niche between interactive design and art.The objects and installations that he designs are embodied, aesthetic, interactive and functional. Some examples of his work include: <a title="The Embracelet" href="http://www.zedbuffer.com/project%20embracelet%2001.htm" target="_blank">&#8216;The ‘Embracelet’</a>, a prototype  hand bracelet designed to develop and increase hand grip strength for patients recovering from Traumatic Brain Injury (ABI); and &#8216;Elements&#8217;, pictured above.</p>
<p style="text-align: left;">This latter work is one of his most interesting because he worked with <a title="Peter Wilson" href="http://rmit.net.au/browse;ID=0qmcwz5etytc;STATUS=A?QRY=Peter%20Wilson%20Health%20Sciences&amp;STYPE=PEOPLE" target="_blank">Peter Wilson</a> in Health Sciences at RMIT University, Melbourne. Elements is an interactive tabletop that they both produced in trial with patients suffering from ABI. It provides aesthetic visual, aural and tactile feedback to users, almost dynamically &#8216;rewarding&#8217; them for skill, progress and level of movement in their upper limbs.</p>
<p style="text-align: left;">Jonathan&#8217;s work now seems to be moving toward the burgeoning field of art and health (See this interview <a title="here" href="http://rmit.net.au/browse/Our%20Organisation%2FRMIT%20Gallery%2FExhibitions%2F2009%2FSuper%20Human:%20Revolution%20of%20the%20Species%2FJonathan%20Duckworth/" target="_blank">here</a> for his thoughts about working in this area). Interestingly, his background in the late 1990s was in virtual reality design, especially exploring the social interactions of people in VR spaces. He makes the comment in the above interview that: &#8216;‘I am interested in taking the virtual back into the physical.”. Something that carries over from his previous work in VR design, is to create interactive interfaces such as the tabletop and hand bracelet that leave the participant feeling physically unencumbered by the technology.</p>
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	<georss:point>-37.817137 144.960121</georss:point><geo:lat>-37.817137</geo:lat><geo:long>144.960121</geo:long>	</item>
		<item>
		<title>Karen Casey</title>
		<link>http://dynamicmedianetwork.org/people/karen-casey-2</link>
		<comments>http://dynamicmedianetwork.org/people/karen-casey-2#comments</comments>
		<pubDate>Fri, 09 Apr 2010 04:04:50 +0000</pubDate>
		<dc:creator>matwallsmith</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[brain]]></category>
		<category><![CDATA[mind]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/people/karen-casey-2</guid>
		<description><![CDATA[An excerpt taken from http://www.globalmindproject.com/ . Karen Casey is an interdisciplinary artist [...]]]></description>
			<content:encoded><![CDATA[<p>An excerpt taken from <a href="http://www.globalmindproject.com/wordpress/about/the-team/" target="_blank">http://www.globalmindproject.com/ </a>.</p>
<p><a href="http://www.karencasey.com.au/">Karen Casey</a> is an interdisciplinary artist working across a broad spectrum of the visual arts. Starting out as a painter and printmaker Casey was among a vanguard group of urban Aboriginal artists exhibiting widely in Australia and overseas from the late 1980’s. Since those early years her practice has diversified and expanded to incorporate a range of both traditional and digital media processes.<br />
While her works have taken numerous forms Casey’s thematic interests have focused steadily on the interplay between mind and matter, the physical and the spiritual, referencing both ancient and contemporary modes of thought as she questions and challenges perceived notions of reality, time and space and our collective world view.<br />
Known for her signature light works and earth-encrusted surfaces Casey’s art resonates with a vibrant intensity that elicits intimate engagement, drawing on an indigenous perspective of connection to land.</p>
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	<georss:point>-37.759563 145.000449</georss:point><geo:lat>-37.759563</geo:lat><geo:long>145.000449</geo:long>	</item>
		<item>
		<title>Lisa Jevbratt</title>
		<link>http://dynamicmedianetwork.org/people/lisa-jevbratt</link>
		<comments>http://dynamicmedianetwork.org/people/lisa-jevbratt#comments</comments>
		<pubDate>Fri, 19 Mar 2010 03:41:39 +0000</pubDate>
		<dc:creator>matwallsmith</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[artists]]></category>
		<category><![CDATA[network]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[visualisation]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=1437</guid>
		<description><![CDATA[Jevbratt is a Swedish born new media artist, currently an associate professor [...]]]></description>
			<content:encoded><![CDATA[<p>Jevbratt is a Swedish born new media artist, currently an associate professor in the Art Department and the Media Art Technology program at University of California, Santa Barbara. Her work, ranging from Internet visualization software to biofeedback and interspecies collaboration, is concerned with collectives and systems, the languages and conditions that generate them, and the exchanges within them. The projects explores alternative, distributed and unintentional collaborations and the expressions of the collectives they create.&#8217; (jevbratt.com 2010)</p>
<p>Some of here projects include:</p>
<p><a href="http://zoomorph.org/" target="_blank">Zoomorph</a> (in development): Plugin filters for Imaging Software and Smartphones &#8211; simulating How Animals See. (launch 2011).</p>
<p><a href="http://128.111.69.4/~jevbratt/evidence/days_following/5/difference/">Evidence (Days Following: Difference)</a> &#8211; A honest attempt to capture a ghost using simple image filtering. Actually about the space/time in between the sample/digit/perception.</p>
<p><a href="http://128.111.69.4/~jevbratt/the_voice/" target="_blank">Rosten (the Voice):</a> Visualisation of people&#8217;s activities who visit the site in question. As with &#8216;Evidence&#8217; this is concerned with the space/time inbetween people, event, that constitute the web. Commissioned by the Swedish <a href="http://www.statenskonstrad.se/se/ServiceMenuTop/In+English">National Public Art Council </a>.</p>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Rösten (The Voice)</div>
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	<georss:point>34.413309 -119.849109</georss:point><geo:lat>34.413309</geo:lat><geo:long>-119.849109</geo:long>	</item>
		<item>
		<title>Lucy Suchman (Prof.)</title>
		<link>http://dynamicmedianetwork.org/people/lucy-suchman-prof</link>
		<comments>http://dynamicmedianetwork.org/people/lucy-suchman-prof#comments</comments>
		<pubDate>Fri, 19 Mar 2010 03:31:03 +0000</pubDate>
		<dc:creator>matwallsmith</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[academic]]></category>
		<category><![CDATA[anthropology]]></category>
		<category><![CDATA[educator]]></category>
		<category><![CDATA[information systems]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[sociology]]></category>
		<category><![CDATA[Theories]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=1440</guid>
		<description><![CDATA[Professor Lucy Suchman is a sociologist and anthropologist now working at the [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.lancs.ac.uk/fass/sociology/profiles/31/16">Professor Lucy Suchman</a> is a sociologist and anthropologist now working at the University of Lancaster following twenty years as a reseracher at Xerox&#8217;s Palo Alto Research Centre. Her work is concerned with the intersection of body, embodiment, and technology &#8211; principally the &#8216;relations of ethnographies of everyday practice to new technology design.</p>
<p>Professor Suchman runs courses at Lancaster on Virtual Cultures and a graduate course on the Antropology of Cybercultures &#8211; she also teachers in Gender studies and feminist theory.</p>
<p>Her work at Xerox &#8216;combined ethnographic studies of work and technologies-in-use with the in-situ development of new prototype information systems&#8217;.</p>
<p>Professor Suchmann has written two books on the human-machine nexus. The first based on her Dissertation, <em>Plan and Situated Actions: the problem of human-machine communication (1987) </em>and the second a reprise or sequel of the first <em><a href="http://www.cambridge.org/us/catalogue/catalogue.asp?isbn=052167588X">Human-Machine Reconfigurations: plans and Situated Actions 2nd Edition (2007)</a></em>.</p>
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	<georss:point>54.0495863 -2.7984325</georss:point><geo:lat>54.0495863</geo:lat><geo:long>-2.7984325</geo:long>	</item>
		<item>
		<title>Alex McLean</title>
		<link>http://dynamicmedianetwork.org/people/alex-mclean</link>
		<comments>http://dynamicmedianetwork.org/people/alex-mclean#comments</comments>
		<pubDate>Wed, 16 Dec 2009 14:27:24 +0000</pubDate>
		<dc:creator>Estee Wah</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[algorithmic composition]]></category>
		<category><![CDATA[audio]]></category>
		<category><![CDATA[audiovisual]]></category>
		<category><![CDATA[coding]]></category>
		<category><![CDATA[collaboration]]></category>
		<category><![CDATA[computing]]></category>
		<category><![CDATA[generative]]></category>
		<category><![CDATA[London]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[sound]]></category>
		<category><![CDATA[UK]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=1301</guid>
		<description><![CDATA[Alex McLean is a PhD student in Arts and Computational Technology at [...]]]></description>
			<content:encoded><![CDATA[<p>Alex McLean is a PhD student in Arts and Computational Technology at Goldsmiths College in London, where he works with the Intelligent Sound and Music Systems (isms) group. </p>
<p>He developed and administers <a href="http://runme.org/">runme.org</a>, an online repository for software art, which has given rise to works like <a href="http://runme.org/project/+dot-matrix-synth/">dot_matrix_synth</a>, where a dot matrix printer is reprogrammed to play music while it prints its own notations in patterns as it is performed. He forms part of <a href="http://slub.org/">slub</a>, a trio of coders who develop their own software for the creation and performance of process-based improvisations and live generative music. In the same vein, he is also a member of <a href="http://toplap.org/index.php/Main_Page">TOPLAP</a>, a group of highly improvisatory programmers who write software while it is being executed to generate music and live visuals during a performance.</p>
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	<georss:point>51.4745685 -0.0362888</georss:point><geo:lat>51.4745685</geo:lat><geo:long>-0.0362888</geo:long>	</item>
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		<title>Matthew Yee-King</title>
		<link>http://dynamicmedianetwork.org/people/matthew-yee-king</link>
		<comments>http://dynamicmedianetwork.org/people/matthew-yee-king#comments</comments>
		<pubDate>Wed, 16 Dec 2009 14:16:57 +0000</pubDate>
		<dc:creator>Estee Wah</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[academic]]></category>
		<category><![CDATA[algorithmic composition]]></category>
		<category><![CDATA[artists]]></category>
		<category><![CDATA[audio]]></category>
		<category><![CDATA[computing]]></category>
		<category><![CDATA[dynamic]]></category>
		<category><![CDATA[electronic music]]></category>
		<category><![CDATA[England]]></category>
		<category><![CDATA[London]]></category>
		<category><![CDATA[open source]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[UK]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=1299</guid>
		<description><![CDATA[Matthew Yee-King combines his background in evolutionary and adaptive systems with his [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.yeeking.net/">Matthew Yee-King </a>combines his background in evolutionary and adaptive systems with his  knowledge of computer science and artificial intelligence to apply what he calls “unsupervised genetic algorithms” to sound. </p>
<p>Yee-King has many years as a composer and producer of electronic music behind him, and continues to perform and release records. An expert user and teacher of <a href="http://www.audiosynth.com/">SuperCollider</a> (a programming language for real-time audio synthesis and algorithmic composition), he also contributes to the <a href="http://www.linux.org/">Linux</a> open source community.</p>
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	<georss:point>50.8642138 -0.0826756</georss:point><geo:lat>50.8642138</geo:lat><geo:long>-0.0826756</geo:long>	</item>
		<item>
		<title>Marius Watz</title>
		<link>http://dynamicmedianetwork.org/people/marius-watz-2</link>
		<comments>http://dynamicmedianetwork.org/people/marius-watz-2#comments</comments>
		<pubDate>Wed, 16 Dec 2009 14:07:43 +0000</pubDate>
		<dc:creator>Estee Wah</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[academic]]></category>
		<category><![CDATA[algorithim]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[Brookyn]]></category>
		<category><![CDATA[computing]]></category>
		<category><![CDATA[dynamic]]></category>
		<category><![CDATA[generative]]></category>
		<category><![CDATA[New York City]]></category>
		<category><![CDATA[Norway]]></category>
		<category><![CDATA[Oslo]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=1297</guid>
		<description><![CDATA[Marius Watz makes drawing machines. He uses code to construct systems that [...]]]></description>
			<content:encoded><![CDATA[<p>Marius Watz makes drawing machines. He uses code to construct systems that generate art in screen-based and material forms &#8211; from live visuals for music, to 3D printed shapes. </p>
<p>In 2005 he started <a href="http://www.generatorx.no/">Generator.x</a> as a curatorial platform for generative art and design which has since resulted in a conference, a blog, a travelling exhibition and concert tour. Watz practices out of New York City and Oslo, where he is a lecturer at the Oslo School of Architecture and the Oslo National Academy of the Arts.</p>
]]></content:encoded>
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	<georss:point>59.924183 10.750693</georss:point><geo:lat>59.924183</geo:lat><geo:long>10.750693</geo:long>	</item>
		<item>
		<title>Keith Armstrong</title>
		<link>http://dynamicmedianetwork.org/people/keith-armstrong</link>
		<comments>http://dynamicmedianetwork.org/people/keith-armstrong#comments</comments>
		<pubDate>Wed, 16 Dec 2009 13:59:17 +0000</pubDate>
		<dc:creator>Estee Wah</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[academic]]></category>
		<category><![CDATA[affect]]></category>
		<category><![CDATA[artists]]></category>
		<category><![CDATA[australia]]></category>
		<category><![CDATA[bodies]]></category>
		<category><![CDATA[collaboration]]></category>
		<category><![CDATA[dynamic]]></category>
		<category><![CDATA[haptic]]></category>
		<category><![CDATA[immersive]]></category>
		<category><![CDATA[immersive media]]></category>
		<category><![CDATA[installation]]></category>
		<category><![CDATA[interaction]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[interactivity]]></category>
		<category><![CDATA[interdisciplinary research]]></category>
		<category><![CDATA[locative media]]></category>
		<category><![CDATA[network_ecologies]]></category>
		<category><![CDATA[New media]]></category>
		<category><![CDATA[QUT]]></category>
		<category><![CDATA[research]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=1292</guid>
		<description><![CDATA[Keith Armstrong is an artist, researcher, writer and practitioner. In his research [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.embodiedmedia.com/">Keith Armstrong</a> is an artist, researcher, writer and practitioner. In his research he explores what can come from the intersections between science, philosophy and media art. As a practitioner his focus on the  collaborative and hybrid nature of new media has resulted in networked, interactive media artworks. </p>
<p>He is the founder of Transmute, the interdisciplinary collective behind <em>Intimate Transactions</em>, an interactive installation that has been exhibited all over the world, where two people in geographically separate spaces inhabit and interact in a shared virtual space.</p>
]]></content:encoded>
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	<georss:point>-27.4769444 153.0280556</georss:point><geo:lat>-27.4769444</geo:lat><geo:long>153.0280556</geo:long>	</item>
		<item>
		<title>Jessica Tyrell</title>
		<link>http://dynamicmedianetwork.org/people/1289</link>
		<comments>http://dynamicmedianetwork.org/people/1289#comments</comments>
		<pubDate>Wed, 16 Dec 2009 13:50:01 +0000</pubDate>
		<dc:creator>Estee Wah</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[artists]]></category>
		<category><![CDATA[audiovisual]]></category>
		<category><![CDATA[australia]]></category>
		<category><![CDATA[digital storytelling]]></category>
		<category><![CDATA[installation]]></category>
		<category><![CDATA[interaction]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[interactivity]]></category>
		<category><![CDATA[interface]]></category>
		<category><![CDATA[New media]]></category>
		<category><![CDATA[sound]]></category>
		<category><![CDATA[Sound design]]></category>
		<category><![CDATA[sydney]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=1289</guid>
		<description><![CDATA[Jessica Tyrrell is a Sydney-based artist who uses sound, video and interactivity [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://eatingmywords.net">Jessica Tyrrell </a>is a Sydney-based artist who uses sound, video and interactivity to create physically immersive installations. These environments are strongly narrative with elements of documentary woven throughout. Her work has been exhibited in many Australian festivals and Sydney spaces, including <em>Liquid Architecture</em>, <em>Electrofringe</em>, Carriageworks and Don’t Look Now Gallery. </p>
<p>She has performed audio/visual work with artists like Chris Caines, Shannon O’Neill and Ben Byrne. She has curated collaborative performance events like <em>Semaphore</em> and is also Co-Director of the Firstdraft Gallery.</p>
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	<georss:point>-33.867139 151.207114</georss:point><geo:lat>-33.867139</geo:lat><geo:long>151.207114</geo:long>	</item>
		<item>
		<title>Jordana Maisie</title>
		<link>http://dynamicmedianetwork.org/people/jordana-maisie</link>
		<comments>http://dynamicmedianetwork.org/people/jordana-maisie#comments</comments>
		<pubDate>Wed, 16 Dec 2009 13:44:13 +0000</pubDate>
		<dc:creator>Estee Wah</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[artists]]></category>
		<category><![CDATA[audiovisual]]></category>
		<category><![CDATA[australia]]></category>
		<category><![CDATA[bodies]]></category>
		<category><![CDATA[cofa]]></category>
		<category><![CDATA[collaboration]]></category>
		<category><![CDATA[digital video]]></category>
		<category><![CDATA[immersive]]></category>
		<category><![CDATA[installation]]></category>
		<category><![CDATA[interaction]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[sydney]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=1127</guid>
		<description><![CDATA[Sydney-based Australian artist Jordana Maisie works across images, sound and interactivity to [...]]]></description>
			<content:encoded><![CDATA[<p>Sydney-based Australian artist Jordana Maisie works across images, sound and interactivity to create installations in which the audience are not so much viewers as participants.</p>
<p>In many of her pieces a live physical presence central to the work, where the audience’s movement and interaction with the installation directly affects the space. In <em>Potential Energy</em>, where a line of sensors on the wall set into movement the line of chains opposite, the audience functions as triggers. In <em>The Real Thing</em>, a large-scale kaleidoscope where the viewer&#8217;s body not only triggers the installation but becomes the content for it, the work literally cannot function without the presence of an audience, as it is their body that is captured as an image, processed and projected as the kaleidoscopic content shifts and changes with the person’s movement.</p>
<p>She has collaborated with performers, writers, video artists and sound artists like Talia Linz, Eva Mueller, Young-Ah Noh, Matthias Erian, Muse Me and Nick Mariette, and participated in residencies ranging from CarriageWorks in Sydney to the Transmediale: Digital Culture Festival in Berlin. </p>
]]></content:encoded>
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	<georss:point>-33.867139 151.207114</georss:point><geo:lat>-33.867139</geo:lat><geo:long>151.207114</geo:long>	</item>
		<item>
		<title>Greg J Smith</title>
		<link>http://dynamicmedianetwork.org/people/greg-j-smith</link>
		<comments>http://dynamicmedianetwork.org/people/greg-j-smith#comments</comments>
		<pubDate>Mon, 14 Dec 2009 01:05:40 +0000</pubDate>
		<dc:creator>Margie Borschke</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[affect]]></category>
		<category><![CDATA[representation]]></category>
		<category><![CDATA[topology]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=1269</guid>
		<description><![CDATA[Toronto-based designer and researcher Greg J. Smith&#8217;s work is concerned with how [...]]]></description>
			<content:encoded><![CDATA[<p>Toronto-based designer and researcher <a href="http://serialconsign.com/greg-j-smith">Greg J. Smith&#8217;s</a> work is concerned with how contemporary information paradigms affect representational and spatial systems. He has shown his work at the <a href="http://medialab-prado.es/">Medialab-Prado</a> in Madrid, the <a href="http://annenberg.usc.edu/">Annenberg Center for Communication </a>in Los Angeles, the <a href="http://publicmemories.syr.edu/">Public Memories Project </a> in Syracuse, NY, <a href="http://www.soundaxis.ca/">soundaXis </a> in Toronto), <a href="http://www.umontreal.ca/english/">Université de Montréal </a>and <a href="http://www.architecture.uwaterloo.ca/">The School of Architecture at Waterloo</a>.</p>
<p>Smith blogs at <a href="http://serialconsign.com">serialconsign.com</a>, he edits and co-curates <a href="http://vagueterrain.net/">Vague Terrain</a> and is a contributor to <a href="http://www.rhizome.org/">Rhizome</a>.</p>
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	<georss:point>43.670233 -79.386755</georss:point><geo:lat>43.670233</geo:lat><geo:long>-79.386755</geo:long>	</item>
		<item>
		<title>Andy Clark</title>
		<link>http://dynamicmedianetwork.org/people/andy-clark</link>
		<comments>http://dynamicmedianetwork.org/people/andy-clark#comments</comments>
		<pubDate>Fri, 04 Dec 2009 03:50:25 +0000</pubDate>
		<dc:creator>Margie Borschke</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[cyborg]]></category>
		<category><![CDATA[extended mind]]></category>
		<category><![CDATA[intelligence]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[mind]]></category>
		<category><![CDATA[philosophy]]></category>
		<category><![CDATA[thought]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=1244</guid>
		<description><![CDATA[Professor of Philosophy and Chair in Logic and Metaphysics at the University [...]]]></description>
			<content:encoded><![CDATA[<p>Professor of Philosophy and Chair in Logic and Metaphysics at the University of Edinburgh, Andy Clark writes extensively on the philosophy of mind, connenctionism, robotics and the nature of mental representation. He is considered a  leader in the field of mind extension and is a founding member of the Contact collaborative research project, a group that investigated the role played by the environment in shaping consciousness.   He has also written extensively on connectionism, robotics, and the role and nature of mental representation.</p>
<p>His books include <em>Microcognition: Philosophy, Cognitive Science and Parallel Distributed Processing Associative Engines</em>, <em>Being There: Putting Brain, Body and World Together Again</em>, and<em> Natural Born Cyborgs</em>.</p>
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	<georss:point>55.9215851 -3.1760149</georss:point><geo:lat>55.9215851</geo:lat><geo:long>-3.1760149</geo:long>	</item>
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		<title>Mark Pesce</title>
		<link>http://dynamicmedianetwork.org/people/mark-pesce</link>
		<comments>http://dynamicmedianetwork.org/people/mark-pesce#comments</comments>
		<pubDate>Mon, 30 Nov 2009 05:34:57 +0000</pubDate>
		<dc:creator>Margie Borschke</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[featured]]></category>
		<category><![CDATA[educator]]></category>
		<category><![CDATA[social networking]]></category>
		<category><![CDATA[vrml]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=1221</guid>
		<description><![CDATA[American-born technology developer, writer, television panelist and educator known for the development [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://en.wikipedia.org/wiki/File:Mark-cafelife.jpg"><img class="alignnone" title="Mark Pesce" src="http://upload.wikimedia.org/wikipedia/en/3/3d/Mark-cafelife.jpg" alt="" width="200" height="271" /></a>American-born technology developer, writer, television panelist and educator known for the development of Virtual Reality Modeling Language, Mark Pesce is an Honorary Associate at the University of Sydney and the founder of  <a href="http://www.futurestreetconsulting.com/">Future St</a>, a Sydney-based media and technology consultancy focused on convergence and the social web.</p>
<p>Pesce&#8217;s most recent research focuses on <a href="http://blog.futurestreetconsulting.com/?p=229">sharing</a> </p>
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	<georss:point>-33.867139 151.207114</georss:point><geo:lat>-33.867139</geo:lat><geo:long>151.207114</geo:long>	</item>
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		<title>Andrew Vande Moere</title>
		<link>http://dynamicmedianetwork.org/people/andrew-vande-moere</link>
		<comments>http://dynamicmedianetwork.org/people/andrew-vande-moere#comments</comments>
		<pubDate>Fri, 30 Oct 2009 05:07:35 +0000</pubDate>
		<dc:creator>Margie Borschke</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[featured]]></category>
		<category><![CDATA[ambient design]]></category>
		<category><![CDATA[data visualizations]]></category>
		<category><![CDATA[information aesthetics]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=984</guid>
		<description><![CDATA[A senior lecturer at the Design Lab in the Faculty of Architecture, [...]]]></description>
			<content:encoded><![CDATA[<p>A senior lecturer at the Design Lab in the Faculty of Architecture, Design &amp; Planning at the University of Sydney, Dr Andrew Vande Moere  researches  information aesthetics, data visualization and data-driven interfaces that extend beyond the screen.</p>
<p>His research blog <a title="http://infosthetics.com" href="http://infosthetics.com"> infosthetics.com</a> collects data visualizations and similar projects related to his interest in Information Aesthetics. It takes it&#8217;s name from Lev Manovich&#8217;s definition of <a href="http://www.manovich.net/IA/">information aesthetics</a>.</p>
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	<georss:point>-33.890278 151.191486</georss:point><geo:lat>-33.890278</geo:lat><geo:long>151.191486</geo:long>	</item>
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		<title>Dr. Petra Gemeinboeck</title>
		<link>http://dynamicmedianetwork.org/people/dr-petra-gemeinboeck</link>
		<comments>http://dynamicmedianetwork.org/people/dr-petra-gemeinboeck#comments</comments>
		<pubDate>Wed, 28 Oct 2009 06:54:48 +0000</pubDate>
		<dc:creator>Margie Borschke</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[featured]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=981</guid>
		<description><![CDATA[>Dr. Petra Gemeinboeck is an architect, media artist and lecturer in School [...]]]></description>
			<content:encoded><![CDATA[<p>>Dr. Petra Gemeinboeck is an architect, media artist and lecturer in School of Media Art at the College of Fine Arts at the University of New South Wales. She uses locative and pervasive media in urban geographies to &#8220;create scenarios of encounter in which spatial boundaries of the physical, the virtual, the social and the subjective become perforated and hybridized.&#8221; </p>
<p>See <a href="http://web.arch.usyd.edu.au/~petra/">http://web.arch.usyd.edu.au/~petra/</a> for links to recent projects and publications including her collaborative work <a href="http://www.impossiblegeographies.com/">Impossible Geographies</a>.</p>
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	<georss:point>-33.8877778 151.1872222</georss:point><geo:lat>-33.8877778</geo:lat><geo:long>151.1872222</geo:long>	</item>
		<item>
		<title>Jill Walker Rettberg</title>
		<link>http://dynamicmedianetwork.org/people/jill-walker-rettberg</link>
		<comments>http://dynamicmedianetwork.org/people/jill-walker-rettberg#comments</comments>
		<pubDate>Tue, 27 Oct 2009 07:07:08 +0000</pubDate>
		<dc:creator>Margie Borschke</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[featured]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=976</guid>
		<description><![CDATA[An associate professor at the University of Bergen in the Department of [...]]]></description>
			<content:encoded><![CDATA[<p>An associate professor at the University of Bergen in the <a title="http://www.uib.no/lle/en" href="http://www.uib.no/lle/en" target="_blank">Department of Linguistic, Literary and Aesthetic Studies</a>, Dr Jill Walker Rettberg conducts research on telling stories online.  Her book  <em>Blogging</em> (Polity Press, 2008) surveys the practice/form and its historical, theoretical and contemporary context, drawing on extensive scholarly research and her own experience as an academic who blogs at  <a title="Jll/txt" href="http://jilltxt.net/">jill/txt</a>. She also co-edited<em> Digital Culture, Play, and Identity: A World of Warcraft Reader</em> (Cambridge, 2008) and has published academic journal articles on blogging and digital storytelling.</p>
<h1><span id="btAsinTitle"> </span></h1>
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	<georss:point>60.3876222 5.3215806</georss:point><geo:lat>60.3876222</geo:lat><geo:long>5.3215806</geo:long>	</item>
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		<title>Jussi Parikka</title>
		<link>http://dynamicmedianetwork.org/people/dr-jussi-parikka</link>
		<comments>http://dynamicmedianetwork.org/people/dr-jussi-parikka#comments</comments>
		<pubDate>Wed, 21 Oct 2009 07:44:06 +0000</pubDate>
		<dc:creator>Margie Borschke</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[featured]]></category>
		<category><![CDATA[biopolitics]]></category>
		<category><![CDATA[computer viruses]]></category>
		<category><![CDATA[cultural studies]]></category>
		<category><![CDATA[neomaterialist]]></category>
		<category><![CDATA[spam]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=943</guid>
		<description><![CDATA[Dr. Jussi Parikka is the Co-Director of the Anglia Research Centre in [...]]]></description>
			<content:encoded><![CDATA[<p>Dr. Jussi Parikka is the Co-Director of the Anglia Research Centre in Digital Culture, Reader in Media Theory and History at Anglia Ruskin University in the UK and an Adjunct Research Scholar at the International Institute of Popular Culture at the University of Turku in Finland.</p>
<p>His research interests include the &#8220;biopolitics of network culture, neomaterialist cultural theory, transdisciplinary discourses and practices of knowledge, media anomalies, research/creative practice collaboration.&#8221; (<a href="http://www.anglia.ac.uk/ruskin/en/home/microsites/arc/research___the_centre.html">ARC Digital</a>)</p>
<p>Research projects include Spam Cultures, a project that &#8220;aims to develop tools and concepts for a critical understanding of the accidents of digital culture, and address the media anomalies of current digital culture&#8221; and to address the &#8220;biopolitics of networked culture&#8221;. (<a title="ARC Digital" href="http://www.anglia.ac.uk/ruskin/en/home/microsites/arc/research___the_centre.html">ARC Digital, Research @ the Centre</a>) He addressed similar themes in his book <em>Digital Contagions: A Media Archaeology of Computer Viruses</em> (Peter Lang, 2007) and in a volume he co-edited <em>The Spam Book: On Viruses, Porn, and Other Anomalies from the Dark Side of Digital Culture</em> (Hampton Press, Alternative Communications Series, 2009).</p>
<p>In collaboration with Milla Tiainen, Parikka is creating a conceptual laboratory devoted to Neomaterialist Cultural Analysis. This research will investigate transformations in cultural studies through a series of publications, events and seminars that will engage with trends in media and cultural theory.  Forthcoming from University of Minnesota Press in 2010 as part of their Posthumanities-series is <em>Insect Media: An Archaeology of Animals, Technology and Cultural Theory</em>.</p>
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		<title>Ken Fields</title>
		<link>http://dynamicmedianetwork.org/people/ken-fields</link>
		<comments>http://dynamicmedianetwork.org/people/ken-fields#comments</comments>
		<pubDate>Mon, 28 Sep 2009 06:06:49 +0000</pubDate>
		<dc:creator>timmaybury</dc:creator>
				<category><![CDATA[People]]></category>
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		<description><![CDATA[Ken Fields is currently Canada Research Chair in Telemedia Arts and Associate [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ucalgary.ca/kfields/" target="_blank">Ken Fields</a> is currently Canada Research Chair in Telemedia Arts and Associate Professor for the University of Calgary’s Department of Music and Department of Computer Science. His joint tenure reflects the interdisciplinary art/science approach his career is based upon.</p>
<p>Originally from the USA, fields received a Ph.D. in Media Arts from University of California, Santa Barbara in 2000 before moving to Beijing to assist with the establishment and development of media arts programs and curriculum in some of the country’s top institutions including China’s Central Conservatory of Music and Peking University.</p>
<p>An advocate for research-creation, Field’s own domain of practice lies within the area of telematic arts, specifically digital music, while focusing theoretically on issues related to ontology and the technology of inquiry. As well as write and perform his own electroacoustic compositions, Fields has been involved in several sound installations and networked performances internationally, has developed collaborative online work environments for students, and has published widely. He is also co-organiser of the Musicacoustica Festival, Beijing.</p>
<p>Perceiving the Internet to be more than a conduit of communication, but also a medium for artistic creation, performance, exploration and experimentation, at the University of Calgary Fields focuses on building high-speed networks that facilitate live, real-time interaction between participants operating within various media (be they musical, visual, physical, etc), thus establishing dynamic collaborative environments that are not tied to one location, but exist in multiple places at once.</p>
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		<title>Christian Nold</title>
		<link>http://dynamicmedianetwork.org/people/christian-nold</link>
		<comments>http://dynamicmedianetwork.org/people/christian-nold#comments</comments>
		<pubDate>Fri, 17 Jul 2009 19:00:36 +0000</pubDate>
		<dc:creator>timmaybury</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[biomapping]]></category>
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		<description><![CDATA[Christian Nold is an artist, designer and educator working to develop new [...]]]></description>
			<content:encoded><![CDATA[<div style="text-align: left;"><a href="http://www.softhook.com/" target="_blank">Christian Nold</a> is an artist, designer and educator working to develop new participatory models for communal representation. In 2001 he wrote the well received book ‘Mobile Vulgus’, which examined the history of the political crowd and which set the tone for his research into participatory mapping.</div>
<div style="text-align: left;">Since graduating from the Royal College of Art in 2004, Christian has led a number of large scale participatory projects and worked with a team on diverse academic research projects. In particular his ‘<a href="http://biomapping.net/" target="_blank">Bio Mapping</a>’ project has received large amounts of international publicity and been staged in 16 different countries and over 1500 people have taken part in workshops and exhibitions. These participatory projects have a strong pedagogical basis and grew out of Christian’s formal university teaching. He is currently based at the Bartlett, University College London.</div>
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	<georss:point>51.4546144 -0.1158373</georss:point><geo:lat>51.4546144</geo:lat><geo:long>-0.1158373</geo:long>	</item>
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		<title>Luc Courchesne</title>
		<link>http://dynamicmedianetwork.org/people/luc-courchesne</link>
		<comments>http://dynamicmedianetwork.org/people/luc-courchesne#comments</comments>
		<pubDate>Mon, 22 Jun 2009 04:37:50 +0000</pubDate>
		<dc:creator>timmaybury</dc:creator>
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		<description><![CDATA[Luc Courchesne is a Canadian new media artist who has devoted a [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.din.umontreal.ca/courchesne/" target="_blank">Luc Courchesne</a> is a Canadian new media artist who has devoted a career to exploring the creative possibilities for socialization that are offered by new technologies. In doing so, Courchesne attempts to rearticulate great artistic traditions such portraiture and landscape by marrying them with his extensive research into technologically mediated interactivity.</p>
<p>Courchesne earned a BA in Communication Design from Nova Scotia College of Art and Design (1974) and a MA of Science in Visual Studies from MIT (1984). In the early 1980s he helped pioneer the field of interactive video when he co-authored <em>Elastic Movies </em>(1984) with Ellen Sebring, Benjamin Bergery, Bill Seaman et al. Throughout recent decades he has continued to produce several interactive installations that combine light, photography, design, sound, film and video.</p>
<p>Courshesne’s installations characteristically encourage participants to enter into an immersion of images and sounds that is triggered and guided by use of their own voice and physical movement; the works attempt to remove all spatial reference to plunge the viewer into an interactive, virtual world within which they are able to transverse landscapes and communicate with real or fictional people. Courchesne’s ongoing interest in socialisation has grown more pronounced from each work to the next as his installations have themselves become more increasingly complex and advanced in their development and presentation mode. In <em><a href="http://www.mediartchina.org/recomb/panoscope" target="_blank">Where Are You?</a> </em>(2005) visitors are invited to operate a joystick to control their flight through a world of several dimensions that are defined by an X,Y and Z scale – the higher the visitor travels to the ‘+’ end of each axis, the more detailed the world they experience is. Here existence is paramount, for the work is dependent upon the visitor’s whims and choices to define itself and reach its full potential.</p>
<p>Courchesne is based in Montreal where he is professor of information design at Université de Montréal. Courchesne is also a founding member of the <a href="http://dynamicmedianetwork.org/institutions/society-for-arts-and-technology" target="_blank">Society for Arts and Technology</a>.</p>
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	<georss:point>45.502374 -73.614935</georss:point><geo:lat>45.502374</geo:lat><geo:long>-73.614935</geo:long>	</item>
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		<title>Erin Manning</title>
		<link>http://dynamicmedianetwork.org/people/erin-manning</link>
		<comments>http://dynamicmedianetwork.org/people/erin-manning#comments</comments>
		<pubDate>Mon, 15 Jun 2009 05:57:42 +0000</pubDate>
		<dc:creator>timmaybury</dc:creator>
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		<description><![CDATA[Erin Manning is an artist and philosopher who currently holds office as [...]]]></description>
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<p class="MsoNormal"><a href="http://www.erinmovement.com" target="_blank">Erin Manning</a> is an artist and philosopher who currently holds office as assistant professor of film studies and studio art at Concordia University, Canada. Her multidisciplinary activity encompasses painting, sculpture, performance, textiles and writing.</p>
<p class="MsoNormal"><span lang="EN-US">Manning is founder and director of <a href="http://dynamicmedianetwork.org/networks/the-sense-lab" target="_blank">The SenseLab</a>, a laboratory and international network that explores intersections between art practice and philosophy in relation to the sensing body in movement.</span></p>
<p class="MsoNormal"><span lang="EN-US"><span lang="EN-US">As well as serve as a member of the editorial board for the journal <a href="http://www.senselab.ca/inflexions/volume_2/index_french_english.html" target="_blank"><em>Inflexions</em></a>, Manning is also the author of several books on ephemerality and movement. Her most recent publication <em><a href="http://mitpress.mit.edu/catalog/item/default.asp?ttype=2&amp;tid=11760" target="_blank">Relationscapes</a> </em>(2009) </span><span lang="EN-US">is the latest to be printed in a series titled <em><a href="http://mitpress.mit.edu/catalog/browse/browse.asp?btype=6&amp;serid=174" target="_blank">Technologies of Lived Abstraction</a></em></span><span lang="EN-US">, which is co-edited for MIT Press by herself and <a href="http://dynamicmedianetwork.org/people/brian-massumi" target="_blank">Brian Massumi</a>.</span></span></p>
<p class="MsoNormal"><span lang="EN-US"><span lang="EN-US">To view <em>Relationscapes </em>at MIT Press, please click <a href="http://mitpress.mit.edu/9780262134903/" target="_blank">here</a>.</span></span></p>
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	<georss:point>45.517674 -73.617403</georss:point><geo:lat>45.517674</geo:lat><geo:long>-73.617403</geo:long>	</item>
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		<title>Ernest Edmonds</title>
		<link>http://dynamicmedianetwork.org/people/ernest-edmonds</link>
		<comments>http://dynamicmedianetwork.org/people/ernest-edmonds#comments</comments>
		<pubDate>Sun, 24 May 2009 02:05:26 +0000</pubDate>
		<dc:creator>timmaybury</dc:creator>
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		<description><![CDATA[Ernest Edmonds is an expert on human-computer interaction (HCI). After earning a [...]]]></description>
			<content:encoded><![CDATA[<p class="MsoNormal"><a href="http://www.ernestedmonds.com" target="_blank">Ernest Edmonds</a> is an expert on human-computer interaction (HCI). After earning a PhD in logic, Edmonds turned to exploring concerns regarding the intersection between creativity and technology through artistic experimentation and research. Edmonds first used computers in his art practice as early as 1968, and has continued to exhibit interactive and time-based generative works internationally throughout subsequent decades.</p>
<p class="MsoNormal">Edmonds is currently Professor of Computation and Creative Media in the Faculty of IT at the University of Technology, Sydney, and Director of the <a href="http://dynamicmedianetwork.org/institutions/creativity-and-cognition-studios" target="_self">Creativity and Cognition Studios</a> (CCS). The origins of CCS derived from his unique research, which spawned a conference series under the similar title of Creativity and Cognitions. A regular headliner from 1993 onwards on the Association for Computing Machinery’s SIGCHI calendar, concepts explored in these meetings developed into an artist-in-residency program (<a href="http://www.creativityandcognition.com/COSTART"><span>COSTART</span></a>) at Loughborough University (UK) from 1996 before CCS was established in its present location at UTS in 2003.</p>
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	<georss:point>-33.8836111 151.2008333</georss:point><geo:lat>-33.8836111</geo:lat><geo:long>151.2008333</geo:long>	</item>
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		<title>Toni Roberston</title>
		<link>http://dynamicmedianetwork.org/people/toni-roberston</link>
		<comments>http://dynamicmedianetwork.org/people/toni-roberston#comments</comments>
		<pubDate>Sat, 23 May 2009 04:35:24 +0000</pubDate>
		<dc:creator>timmaybury</dc:creator>
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		<category><![CDATA[computing]]></category>
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		<description><![CDATA[Toni Robertson established the Interaction Design and Work Practice Lab at the [...]]]></description>
			<content:encoded><![CDATA[<p><span style="text-decoration: underline;"><br />
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<p><span style="color: #333333;">Toni                Robertson</span> established the <a href="http://dynamicmedianetwork.org/institutions/interaction-design-and-work-practice-laboratory" target="_blank">Interaction Design and Work                Practice Lab</a> at the University of Technology, Sydney, in 2002. Robertson’s interest in technology design was born out of her earlier career as an artist, printmaker and graphic designer. Today her research interests include understanding how actual work practices can be developed and then used to design information systems that appropriately service their situation of use, and exploring how different metaphors for human cognition and work can affect the design of technology.</p>
<p>Robertson is presently chief investigator in an Australian Research Council funded project that is seeking to establish an empirical framework for designing usable and useful wireless mobile computing applications. Based on the premise that the technological challenges presented in the development of mobile computing devices have overshadowed attention to issues of use and usability that ultimately determine technologies’ success in real environments, the project aims to shape the findings of its ethnographic studies into a reliable conceptual framework that will increase the successful utilization of mobile technology by Australian industries.</p>
<p class="MsoNormal"><span lang="EN-US">Under Robertson’s directorship the <a href="http://research.it.uts.edu.au/idwop/about.html">Interaction Design and Work Practice Lab</a> is currently committed to two other main projects. <em>The Bystander Field</em></span><span lang="EN-US"> aims to stimulate unprecedented understanding of narrative and affective patterns in our past through investigating new systems for interactive and immersive display of contentious stories found in imagery from heritage collections.  <em>Understanding Quality of Experience in Experience Enrich (Next Generation) </em></span><span lang="EN-US">aims to provide an approximation of what the phrase ‘quality of experience’ could imply for future networked environments, and how its criteria could be utilised to assist with the beneficial design of network related technology, as well facilitate a decrease of the risks in developing inappropriate products and services.</span></p>
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		<title>Networked_art</title>
		<link>http://dynamicmedianetwork.org/uncategorized/networked_art</link>
		<comments>http://dynamicmedianetwork.org/uncategorized/networked_art#comments</comments>
		<pubDate>Mon, 15 Dec 2008 10:10:54 +0000</pubDate>
		<dc:creator>annamunster</dc:creator>
				<category><![CDATA[People]]></category>
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		<guid isPermaLink="false">http://researchhub.cofa.unsw.edu.au/ccap/2008/12/15/networked_art/</guid>
		<description><![CDATA[Please find my submission for the Networked_art/Networked_writing project. This includes author details [...]]]></description>
			<content:encoded><![CDATA[<p>Please find my submission for the Networked_art/Networked_writing project.<br />
This includes author details and CV; followed by 3 samples of networked writing with details about these; and my proposal for a networked writing chapter.</p>
<p>Anna Munster<br />
School of Art History and Art EducationCollege of Fine Arts, University of New South Wales<br />
P.O Box 259Paddington<br />
NSW 2026<br />
Australia<br />
A.Munster@unsw.edu.au<br />
<a href="http://www.dynamicmedianetwork.org">www.dynamicmedianetwork.org</a><br />
+61293850741</p>
<p><strong>Selected Publications, 2000-8</strong></p>
<p><em>Books</em><br />
<em>Materializing New Media: Embodiment in Information Aesthetics</em>, 2006 Hanover, N.H.: University Press of New England<br />
<em>Book Chapters</em><br />
‘Welcome to Google Earth’ forthcoming 2008, Critical Digital Studies Reader A and M Kroker eds, University of Toronto Press: Toronto,<br />
‘Outage, Seepage, Blockage: art and cultural praxis in the network’ forthcoming 2008, Place: Local Knowledge and New Media Practice, D. Butt, J. Bywater and N. Paul eds, Cambridge Scholars Press, Cambridge, UK, 78–92<br />
‘Bioaesthetics as Bioethics’ 2008, Art of the Biotech Age, M. Pandolowski ed, Experimental Art Foundation/IMA Books, Adelaide and Brisbane, Australia,14–21.<br />
‘Media Art Zones – But Where’s the Media?’ 2006, Zones of Contact: A Critical Reader, N. Bullock and R. Keehan eds, Sydney: Artspace Visual Arts Centre 55–60<br />
‘Digitality – approximate aesthetics’, 2004, Life in the Wires: The CTheory Reader, A. and M.L Kroker eds, Victoria Canada: New World Perspectives/CTheory Books, (15pp) 415–29<br />
‘Returns of the Diminishing Body’, Future Bodies. Visualisierung von Körper in Science und Fiction, 2002, ML. Angerer, K. Peters and Z. Sofoulis eds, Vienna: Springer Verlag, (21pp) 143–60<br />
‘Net Affects: responding to Shock on Internet Time’, 2001, Fibreculture: Politics of a Digital Present: An Inventory of Australian Net Culture, Criticism and Theory, H. Brown and G. Lovink, et. al. eds, Melbourne: Fibreculture Publications, (8pp) 9–17</p>
<p><strong>Selected Shows and Work, 2000–8</strong><br />
2007 &#8216;Struck&#8217;, (with Michele Barker) 3-channel DVD installation, Level 2 Contemporary Art Projects, Art Gallery of New South Wales, February 7 – March 22<br />
July 30–September 3, 2007, Kickarts Contemporary Arts Centre, Cairns Queensland<br />
May 17–June 4,<br />
&#8216;Remapped Realities&#8217;, March 17–April 30, group show, Eyebeam Gallery, New York.<br />
2006 &#8216;Struck&#8217; (with Michele Barker) winner National Digital Art Awards, “The Harries”,dynamic category, QUT Creative Industries Precinct, May 17–June 4<br />
December 17 –30, 2006, International Digital Art Exhibition, Beijing Film Academy, Beijing, China<br />
&#8216;Assemblage for Collective Thought&#8217;, invited audiovisual remix performance with Andrew Murphie, 13th Intersociety for the Electronic Arts (ISEA2006), San Jose, USA, August 13<br />
2005 &#8216;The Two of Us&#8217;, (with Michele Barker) two channel video and photomedia installation, The Butterfly Effect, group show, Sydney Festival, Australian Museum, January 6-February 28<br />
2002 &#8216;wunderkammer&#8217;, interactive installation Aller Anfang (The Very Beginning), group show, Austrian Museum of Ethnology, Vienna, Austria, April – October<br />
2001 &#8216;wundernet&#8217;,  online artwork funded by the Australian Film Commission, <a href="http://wundernet.cofa.unsw.edu.au">http://wundernet.cofa.unsw.edu.au</a></p>
<p><strong>3 Samples of writing</strong><br />
<em>1. A Pdf file of the article &#8216;Net Affects: responding to shock on Internet time&#8217;,2001, Fibreculture: Politics of a Digital Present: An Inventory of Australian Net Culture, Criticism and Theory, H. Brown and G. Lovink, et. al. eds, Melbourne: Fibreculture Publications,  9–17</em><br />
This can be downloaded at <a href="http://staff.cofa.unsw.edu.au/~annamunster/people/">http://staff.cofa.unsw.edu.au/~annamunster/people/</a></p>
<p>This is an article that was published as a print piece in an anthology as its final version. However, the process of writing it took place on the online listserv &#8216;fibreculture&#8217; during 2001. Regular posters posted and then the list community &#8216;reviewed&#8217; and provided extensive feedback for development of the pieces into articles. It was an early example of real peer assessment of research writing in practice. The articles were then typeset and a reader was independently published. I have included the Acknowledgements section to give some idea of how the process took place.</p>
<p>For the next two samples please click on title of posts below</p>
<p><em>2. A post on my research blog</em><br />
<a href="http://researchhub.cofa.unsw.edu.au/ccap/2007/06/07/the-image-in-the-network/">The Image in the Network</a>. This piece has two comments from fellow research bloggers but also solicited a longer response by one of my fellow research bloggers Andrew Murphie<br />
at <a href="http://researchhub.cofa.unsw.edu.au/ccap/2007/06/18/networks-aesthetics-and-aesthesia-response-to-anna-on-images-and-networks/">Networks, Aesthetics and Aesthesia</a></p>
<p>3. <em>A post on my research blog</em><br />
<a href="http://researchhub.cofa.unsw.edu.au/ccap/2008/08/19/data-nonvisualisation/">Data Nonvisualisation</a> which forms the background for the proposal for this piece for Networked_art.</p>
<p><em>Proposal for Networked_Art</em><br />
Data undermining: the work of networked art in an age of imperceptibility</p>
<p><em>Abstract</em><br />
The large quantities of data now being generated via networked communications are also being managed, regulated and interpreted into patterns that are comprehensible to humans. The management of data is undertaken by sophisticated sampling, tracking and automated techniques and the results of these are frequently sequestered to become the property of corporations and institutions such as Google or the US military. Even when data flows ‘freely’ through the net, the operations of search engines, databases, digest and feeds such as RSSs increasingly makes this manipulation of data invisible. Techniques such as aggregation smooth out the differentials of data’s constitution and present us instead with a flattened landscape of information. The sources, processes and contexts, which make information meaningful, are rendered imperceptible.</p>
<p>How have networked artistic practices responded to this emerging terrain of the imperceptible conditions for the generation of data? This ‘chapter’ will examine the work of online and offline networked art practices that seek to undermine the broader flow of data toward a general cultural state of imperceptibility. These artists render visible the real technical and social relations that comprise the production of data in networked culture. I hope to collaboratively think through these projects, zigzagging collectively through a mesh of artistic practice that makes the automatisms and aggregation of data palpably perceptible. A number of projects will be suggested for exploration: <a href="http://www.antidatamining.net/">Antidatamining</a> by the collective rybn.org; Antonio Muntadas&#8217; &#8216;On Translation: Social Networks&#8217;; Eduardo Navas&#8217; ‘<a href="http://navasse.net/traceblog/about.html">Trace blog</a>’; <a href="http://www.shiftspace.org/">ShiftSpace</a>. It is hoped that new projects will also come to light through networked participation.</p>
<p><em>Keywords</em>: datamining; data visualisation;networked data management;imperceptibility; Web 2.0; networked art</p>
<p><em>1000 Word Proposal</em><br />
The more data multiplies both quantitatively and qualitatively, the more it requires more than just visualisation. It also needs to be managed, regulated and interpreted into patterns that are comprehensible to humans. The labour of extracting pattern and order from data is rarely visualised for screen display in everyday life. The management of data is undertaken by sophisticated sampling, tracking and automated techniques and the results of these are frequently sequestered to become the property of corporations and institutions. Even when data flows do not become private or hidden property, their remixing and recombination in, for example, the web through the operations of search engines, databases, digest and feeds such as RSSs increasingly makes this manipulation of data invisible.</p>
<p>These mounting reserves of data about data, t<br />
he software used to extract and analyse these and the social and cultural techniques accompanying this increasing trend results in a generalised data nonvisualisation. Whereas data visualisation characterised previous decades of digital culture in terms of tendencies in software development and the importance of the digital image, the invisibility of the processes involved in the manipulation of data is now ascendant. This is not to say that these techniques for aggregating and deciphering data do not use visualisation techniques. In the area of datamining particularly, visual environments can be modelled to make sense of patterns detected in sets of information. What is not visualised are the parameters, relations and arrangements that are used to organise and make sense of data.</p>
<p>The first phase of web development and design from 1995 to 2001 (Web 1.0) required designers and artists to be versed in at least a basic level of the then broadly used scripting language for displaying information online – HTML. In other words, during this early phase of web design there were no pre-packaged methods for formatting the way a web page was displayed. All graphic and stylistic elements had to be laid out in HTML scripting that ‘told’ the web browser how to format the page for online display. For a relatively short period, both artists and designers had a measure of access to the ‘source code’ of the web and this resulted in a lot of play with HTML aesthetics. From the mid-1990s, the artistic duo of Joan Heemskerk and Dirk Paesmans, known as ‘jodi.org’, became infamous for their collapse of the visual levels of web display into the underlying HTML level of source code.</p>
<p>Jodi.org furnish us with an aesthetic example that resists the contemporary cultural trend toward data nonvisualisation. Rather than using the graphic interface to obscure the underlying operations of computation, jodi.org’s work insists on using visual elements to foreground the complex historical, social and economic factors that lie embedded within contemporary ‘user-friendly’ interfaces. Nevertheless, web design and use has now moved toward less visible engagement – certainly for the everyday user – with the underlying architecture and flow of data through its various nodes and mechanisms.</p>
<p>Web 2.0 is a phrase used to denote the many changes that have taken place in the online environment after online cultures, commerce and everyday users regrouped in the post- dot.com context. At the core of the concept of Web 2.0 is the understanding of the network as an expanded field of interaction, interrelation and semantic generation between users, online infrastructure and software. (See O’Reilly, 2005).  Aggregators are a common feature of the information landscape of Web 2.0 as they are: a) automated forms of operations previously carried out by human labour in the Web 1.0 environment; b) methods for dealing with the explosion of online information that followed the growth of blogs from around 2002 onward; and c) able to easily link and function in relation to the straight-to-web publishing environment that has become the mainstay of contemporary online transaction. Hence they provide a veneer of immediacy.</p>
<p>Users deploying such aggregators are usually not aware what the parameters are for extracting and determining pattern. The processes of making data meaningful in particular ways are never visualised or made explicit. Automatic aggregation tends to perform operations that reduce the relations between data to commonalities rather than differences. This may be of crucial importance in the aggregation of news data where conflicting rather than similar perspectives about an item actually comprise the information about it. But techniques such as aggregation smooth out these differentials and present us instead with a flattened landscape of information. The sources, processes and contexts, which make information meaningful, are rendered imperceptible.</p>
<p>How have networked artistic practices responded to this emerging terrain of the imperceptible conditions for the generation of data? This ‘chapter’ will examine the work of a series of online and offline networked art practices that seek to undermine the broader flow of data toward a general cultural state of imperceptibility. These artists render visible the real technical and social relations that comprise the production of data in networked culture. I hope to collaboratively think through these projects, zigzagging collectively through a mesh of artistic practice that makes the automatisms and aggregation of data palpably perceptible. A number of projects will be suggested for exploration: Antidatamining; Trace blog; On Translation: Social Networks; ShiftSpace. It is hoped that new projects will also come to light through networked contributions.</p>
<p>Some of this artistic practice verges on the social-political space of web knowledge generation. Yet it is precisely the question of the aesthetic that is put into play by the common approach of dataundermining the nonvisualised image terrain of contemporary information that these artists and collectives pursue.  What these projects demand is a socio-aesthetic domain for data in which users, techniques and flows are not appropriated by a mindless automatism and in which the labour and work of all elements is not rendered imperceptible and, inevitably, irretrievable.</p>
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	<georss:point>-33.88394 151.22032</georss:point><geo:lat>-33.88394</geo:lat><geo:long>151.22032</geo:long>	</item>
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		<title>Neil Jenkins</title>
		<link>http://dynamicmedianetwork.org/people/neil-jenkins</link>
		<comments>http://dynamicmedianetwork.org/people/neil-jenkins#comments</comments>
		<pubDate>Fri, 28 Nov 2008 05:39:09 +0000</pubDate>
		<dc:creator>Xavier</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[artists]]></category>
		<category><![CDATA[electronica]]></category>
		<category><![CDATA[Networks]]></category>
		<category><![CDATA[newmedia]]></category>
		<category><![CDATA[programming]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=206</guid>
		<description><![CDATA[Neil Jenkins is an artist whose current practice is heavily engaged with [...]]]></description>
			<content:encoded><![CDATA[<p>Neil Jenkins is an artist whose current practice is heavily engaged with electronic media, language, programming and networked communication. I am particularly interested in the use of networks (both real and virtual) toward creating hybrid interactive installation pieces. Born and raised in the UK, he is now living and working in Sydney, Australia.</p>
<p>Whilst developing an online studio of work at devoid, together with commercial projects and interactive design and programming for arts organisations, he works extensively with <a href="http://www.furtherfield.org/" target="_blank">Furtherfield</a>, an London/net based artists collective, using the internet and networked technology as a focal point for creative discourse, events and production. Projects including <a href="http://www.visitorsstudio.org/" target="_blank">Visitors Studio</a> and FurtherStudio (an online artists residency programming) and &#8216;Skin/Strip Online&#8217; (a collaboration between Furtherfield and Completely Naked, commissioned by BBC Shooting Live Artists 2003).</p>
<p>Neil also teaches and held the position of Senior Lecturer in Interactive Media at Bath Spa University (Graphic &amp; Screen Design) from 2000 to 2008.</p>
<p>Visit his website <a href="http://www.devoid.co.uk" target="_blank">www.devoid.co.uk</a></p>
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	<georss:point>-33.867139 151.207114</georss:point><geo:lat>-33.867139</geo:lat><geo:long>151.207114</geo:long>	</item>
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		<title>Ross Gibson</title>
		<link>http://dynamicmedianetwork.org/people/ross-gibson</link>
		<comments>http://dynamicmedianetwork.org/people/ross-gibson#comments</comments>
		<pubDate>Fri, 28 Nov 2008 04:13:06 +0000</pubDate>
		<dc:creator>Xavier</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[academic]]></category>
		<category><![CDATA[audiovisual]]></category>
		<category><![CDATA[multimedia]]></category>
		<category><![CDATA[newmedia]]></category>
		<category><![CDATA[research]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=193</guid>
		<description><![CDATA[Ross Gibson is a teacher and writer who also makes films and [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.creativityandcognition.com/content/view/24/120?&amp;display=individual&amp;person=ross" target="_blank">Ross Gibson</a> is a teacher and writer who also makes                films and multimedia systems. He has curated several acclaimed exhibitions.                Ross devises artistic content, architectural design and ICT systems                for museums, public spaces and large dynamic databases.  Examples                include the Museum of Sydney where he was senior consultant producer                between 1993 and 1996, and the Australian Centre for the Moving                Image where Gibson was Creative Director during its estabishment                phase between 1999 and early 2002. He was Research                Professor of New Media and Digital Culture at UTS and now is now Professor of Contemporary Art at the the Sydney College of the Arts ,University of Sydney.</p>
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	<georss:point>-33.884872 151.219508</georss:point><geo:lat>-33.884872</geo:lat><geo:long>151.219508</geo:long>	</item>
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		<title>Somaya Langley</title>
		<link>http://dynamicmedianetwork.org/people/somay-langley</link>
		<comments>http://dynamicmedianetwork.org/people/somay-langley#comments</comments>
		<pubDate>Fri, 28 Nov 2008 03:35:53 +0000</pubDate>
		<dc:creator>Xavier</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[newmedia]]></category>
		<category><![CDATA[sound]]></category>
		<category><![CDATA[wearable]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=188</guid>
		<description><![CDATA[Somaya Langley is a sound and media artist and former co-director of [...]]]></description>
			<content:encoded><![CDATA[<p><a href="www.criticalsenses.com" target="_blank">Somaya Langley</a> is a sound and media artist and former co-director  of <a href="http://www.electrofringe.net/" target="_blank">Electrofringe</a> festival.                Her work has been presented and performed in festivals and conferences                throughout Australia and internationally including the <a href="http://www.isea2008singapore.org/">International                Symposium of Electronic Arts</a> (ISEA), <a href="http://www.transmediale.de/">Transmediale.08</a>,                <a href="http://www.tunedcity.de/">Tuned City</a>, <a href="http://nime2008.casapaganini.org/">New                Interfaces for Musical Expression</a> (NIME), <a href="http://www.myspace.com/daskleinefieldrecordingsfestival">das                kleine field recordings festival</a>, <a href="http://www.liquidarchitecture.org.au/">Liquid                Architecture 6</a>, the <a href="http://www.icad.org/websiteV2.0/Conferences/ICAD2004/">International                Conference on Auditory Display</a> (ICAD), <a href="http://rrf200x.newmediafest.org/blog/?page_id=11">Sound                Lab Channel III</a>, <a href="http://www.electrofringe.net/">Electrofringe</a>,                the <a href="http://www.acmc06.org/">Australasian Computer Music                Conference</a> (ACMC), the <a href="http://home.vicnet.net.au/%7Esound/events/con2006cfp.htm">Australasian                Sound Recording Association</a> (ASRA) Conference, the <a href="http://www.tura.com.au/">Totally                Huge New Music Festival</a>, the <a href="http://www.melbournefringe.com.au/">Melbourne                Fringe Festival</a> and <a href="http://www.nma.gov.au/media/media_releases_index/sky_lounge_music_new_media_under_the_stars/">Skylounge</a> at the <a href="http://www.nma.gov.au/">National Museum of Australia</a>.                In 2005 she completed commissions for <a href="http://www.experimenta.org/">Experimenta</a>’s                <em>New Visions</em> and the <a href="http://www.screensound.gov.au/">National                Film and Sound Archive</a>’s <a href="http://www.nfsa.afc.gov.au/passion/"><em>Ten                Minutes of Passion</em></a>, for which her piece <em>Passion in                the Protest</em> also received a finalist’s award. Highlights                over the past three years include surround-sound compositions for                <em>tele path,</em> a trilogy of video works by media artist David                McDowell, funded by <a href="http://www.arts.act.gov.au/p">artsACT</a> and sound for the solo theatre work <em>The Minutiae of Inertia</em>,                as part of the <a href="http://www.melbournefringe.com.au/">Melbourne                Fringe Festival</a>. She also participated in the <a href="http://www.performancespace.com.au/">Performance                Space</a>’s <em>Time_Place_Space 5</em> workshop, which was                supported by an <a href="http://www.arts.act.gov.au/">artsACT</a> 2006 Travel Grant and participated in the <a href="http://www.anat.org.au/">Australian                Network for Art and Technology</a>’s <em>Create_Space</em> 2005 New Media Lab, which was supported by an ANAT workshop grant.                In 2007, she attended the <a href="http://www.anat.org.au/">Australian                Network for Art and Technology</a>’s <em>re:skin</em> Media                Laboratory that was supported by an ANAT workshop grant. Subsequently,                she travelled overseas to attend the <a href="http://itp.nyu.edu/nime/2007/">New                Interfaces for Musical Expression</a> (NIME) conference in New York,                the <a href="http://www.icad.org/">International Conference on Auditory                Display</a> (ICAD) in Montreal plus a collaborative residency at                <a href="http://www.steim.org/steim/">STEIM</a> in Amsterdam ,which                was made possible by an <a href="http://www.ozco.gov.au/">Australia                Council for the Arts</a> <em>Run_Way</em> grant.</p>
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	<georss:point>-35.28204 149.12858</georss:point><geo:lat>-35.28204</geo:lat><geo:long>149.12858</geo:long>	</item>
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		<title>Brian Massumi</title>
		<link>http://dynamicmedianetwork.org/people/brian-massumi</link>
		<comments>http://dynamicmedianetwork.org/people/brian-massumi#comments</comments>
		<pubDate>Fri, 28 Nov 2008 01:46:46 +0000</pubDate>
		<dc:creator>Xavier</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[affect]]></category>
		<category><![CDATA[mobilities]]></category>
		<category><![CDATA[philosphy]]></category>
		<category><![CDATA[virtual]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=178</guid>
		<description><![CDATA[Brian Massumi is a philosopher, writer and political theorist. His work focuses [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.brianmassumi.com" target="_blank">Brian Massumi</a> is a philosopher, writer and political theorist. His work focuses on perception, affect and the virtual. Massumi&#8217;s research spans the fields of <a title="Art" href="http://en.wikipedia.org/wiki/Art">art</a>, <a title="Architecture" href="http://en.wikipedia.org/wiki/Architecture">architecture</a>, <a class="mw-redirect" title="Political theory" href="http://en.wikipedia.org/wiki/Political_theory">political theory</a>, <a title="Cultural studies" href="http://en.wikipedia.org/wiki/Cultural_studies">cultural studies</a> and <a title="Philosophy" href="http://en.wikipedia.org/wiki/Philosophy">philosophy</a>. He teaches in the Communication Department of the <a title="Université de Montréal" href="http://en.wikipedia.org/wiki/Universit%C3%A9_de_Montr%C3%A9al">Université de Montréal</a>.</p>
<p>Massumi is also known for English-language translations of recent French philosophy, including <a title="Jean-François Lyotard" href="http://en.wikipedia.org/wiki/Jean-Fran%C3%A7ois_Lyotard">Jean-François Lyotard</a>&#8216;s <a title="The Postmodern Condition" href="http://en.wikipedia.org/wiki/The_Postmodern_Condition">The Postmodern Condition</a> (with <a title="Geoffrey Bennington" href="http://en.wikipedia.org/wiki/Geoffrey_Bennington">Geoffrey Bennington</a>), <a title="Jacques Attali" href="http://en.wikipedia.org/wiki/Jacques_Attali">Jacques Attali</a>&#8216;s <a title="Noise" href="http://en.wikipedia.org/wiki/Noise">Noise</a> and <a class="mw-redirect" title="Deleuze" href="http://en.wikipedia.org/wiki/Deleuze">Deleuze</a> and <a class="mw-redirect" title="Guattari" href="http://en.wikipedia.org/wiki/Guattari">Guattari</a>&#8216;s <a title="A Thousand Plateaus" href="http://en.wikipedia.org/wiki/A_Thousand_Plateaus">A Thousand Plateaus</a>.</p>
<p>Massumi collaborates with <a class="external text" title="http://erinmanning.lunarpages.net" rel="nofollow" href="http://erinmanning.lunarpages.net/">Erin Manning</a>, director of the <a class="external text" title="http://www.senselab.ca/" rel="nofollow" href="http://www.senselab.ca/">Sense Lab</a>, a research-creation laboratory affiliated with the <a class="external text" title="http://www.sat.qc.ca" rel="nofollow" href="http://www.sat.qc.ca/">Society for Art and Technology</a>. They also co-edit a book series at <a title="MIT Press" href="http://en.wikipedia.org/wiki/MIT_Press">MIT Press</a> entitled Technologies of Lived Abstraction and are founding members of the editorial collective of the Sense Lab journal <a class="external text" title="http://www.inflexions.org" rel="nofollow" href="http://www.inflexions.org/">Inflexions: A Journal of Research-Creation</a>.</p>
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	<georss:point>45.502374 -73.614935</georss:point><geo:lat>45.502374</geo:lat><geo:long>-73.614935</geo:long>	</item>
		<item>
		<title>Adrian Mackenzie</title>
		<link>http://dynamicmedianetwork.org/people/adrian-mackenzie</link>
		<comments>http://dynamicmedianetwork.org/people/adrian-mackenzie#comments</comments>
		<pubDate>Fri, 28 Nov 2008 01:06:26 +0000</pubDate>
		<dc:creator>Xavier</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[biopolitics]]></category>
		<category><![CDATA[biotechnology]]></category>
		<category><![CDATA[bodies]]></category>
		<category><![CDATA[gender]]></category>
		<category><![CDATA[information systems]]></category>
		<category><![CDATA[materiality]]></category>
		<category><![CDATA[mobilities]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=176</guid>
		<description><![CDATA[Adrian Mackenzie (Centre for Social and Economic Aspects of Genomics, Lancaster University) [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.lancs.ac.uk/fass/faculty/profiles/158/33/" target="_blank">Adrian Mackenzie</a> (Centre for Social and Economic Aspects of Genomics,                Lancaster University) researchs in the area of technology, science                and culture. He has published books on technology: <a href="http://books.google.com.au/books?id=8mIcbIZRsQcC" target="_blank"><em>Transductions                : bodies and machines at speed</em></a>, London: Continuum, 2002/6;                <a href="http://www.amazon.com/Cutting-Code-Software-Sociality-Formations/dp/0820478237" target="_blank"><em>Cutting code: software and sociality</em></a> . New York: Peter                Lang, 2006, and <em>Wirelessness: Radical Empiricism in Network                Cultures</em>, MIT Press, 2008, as well as articles on media, science                and culture. He is currently working on practices, ethics and politics                of collaboration in biology, post-genomic changes in biosciences knowledge production and realization, technological and scientific cultures, social and cultural theory, media and cultural studies, especially in relation to new media, and post-genomic sciences.</p>
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	<georss:point>54.0495863 -2.7984325</georss:point><geo:lat>54.0495863</geo:lat><geo:long>-2.7984325</geo:long>	</item>
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		<title>Kristina Hook</title>
		<link>http://dynamicmedianetwork.org/people/kristina-hook</link>
		<comments>http://dynamicmedianetwork.org/people/kristina-hook#comments</comments>
		<pubDate>Wed, 26 Nov 2008 06:10:12 +0000</pubDate>
		<dc:creator>Xavier</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[affect]]></category>
		<category><![CDATA[computing]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[HCI]]></category>
		<category><![CDATA[interaction]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[sociality]]></category>
		<category><![CDATA[socialmedia]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=168</guid>
		<description><![CDATA[Kristina Höök is the lab manager of the interaction lab at SICS. [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.sics.se/~kia/" target="_blank">Kristina Höök</a> is the lab manager of the <a href="http://www.sics.se/interaction">interaction lab</a> at SICS. She also upholds a position as Professor in Human-Machine Interaction at <a href="http://www.dsv.su.se/">Department of Computer and Systems Sciences</a> that belongs both to <a href="http://www.su.se/">Stockholm University</a> and <a href="http://www.kth.se/">Royal Institute of Technology (KTH)</a>.</p>
<div style="justify;">&#8220;Throughout my research career I have worked with a range of design concepts that I believe may come in useful in some interaction design situations &#8211; not all &#8211; but some. Some of these I would even claim to be what we could name middle-range theories.</div>
<p>The first, and perhaps most known, concept I worked with, we named <a href="http://www.sics.se/%7Ekia/social_navigation.html">social navigation</a>. Bascially, social navigation makes other&#8217;s social trails through information spaces visible. This helps users find their way in large information spaces as we typically rely on the judgement of others. After working with the concept of social navigation for a while, some of the colleagues I was working with at the time, figured that we could move this concept out into mobile contexts. Thus, we built a range of <a href="http://www.sics.se/%7Ekia/social_mobile.html"> social mobile services </a>. This in turn, made us discover the problematic nature of seamlessness, a concept often promoted by the telecom-industry. Instead of seamlessness, we have therefore been working with <a href="http://www.sics.se/%7Ekia/seamfulness.html">seamfulness</a>. A seamful design is one where the seams in the network coverage, positioning system, or between different media in a space are not hidden but instead used as a resource in the design, shown to the users so that they can make sense of them, appropriate them and have fun with them.</p>
<p>After working with social navigation for many years, I became really interested in affective computing after listening to Rosalind Picard in 1998. But my take on affective computing is somewhat different from Roz&#8217; direction of research. Together with the <a href="http://www.sics.se/%7Ekia/aff_presence.html">affective presence group</a> I have been exploring an alternative view on how affect can be integrated into interaction with end users. Our take is that of affective interaction. In particular, with my research group we have been exploring the idea of involving users both physically and cognitively in what we name an <a href="http://www.sics.se/%7Ekia/aff_loop.html">affective loop</a>.</p>
<p>All these &#8220;interaction concepts&#8221; that I have been working with throughout my research career all belong to the same theoretical foundation: that of embodied interaction (as discussed by Paul Dourish). But instead of being grand theories of life, universe and everything, our aim is to make these concepts carry the grand theory into usable design concepts that anyone can pick up and make use of in their design practice.&#8221;</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="344" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/Ntb_KhrK44M&amp;hl=en&amp;fs=1" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="425" height="344" src="http://www.youtube.com/v/Ntb_KhrK44M&amp;hl=en&amp;fs=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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	<georss:point>59.4024802 17.9443237</georss:point><geo:lat>59.4024802</geo:lat><geo:long>17.9443237</geo:long>	</item>
		<item>
		<title>Sher Doruff</title>
		<link>http://dynamicmedianetwork.org/people/sher-doruff</link>
		<comments>http://dynamicmedianetwork.org/people/sher-doruff#comments</comments>
		<pubDate>Wed, 26 Nov 2008 03:31:01 +0000</pubDate>
		<dc:creator>Xavier</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[interactivity]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[translocative]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=154</guid>
		<description><![CDATA[Sher Doruff was head of the Research Dissemination Programma at Waag Society [...]]]></description>
			<content:encoded><![CDATA[<div class="textColumn" style="bold;">
<p><a href="http://www.waag.org/persoon/sher" target="_blank">Sher Doruff</a> was head of the Research Dissemination Programma at Waag Society until September 2007. This programme investigated creative processes and research methodologies of projects within Waag Society. It aims to distribute analyses of these processes to a wider public in a variety of ways.</p>
<p>Sher received her PhD in 2006 from University of the Arts London/Central Saint Martins/Smartlab. Her research  focused on situating translocal performance practice enabled by KeyWorx in a conceptual frame that references the affective intensities of diagrams, biograms and polyrhythms.</p></div>
<div class="textColumn">
<p>Sher was working as a freelance artist when the Keyworx (originally KeyStroke) project was initiated in 1998. From 2002-2004 she was the Creative Director of the <strong>Sensing Presence Programme</strong> and the <strong><em>Connected:Live Art</em> </strong>project<strong> </strong>(2003-2005). She has published several papers on collaborative processes including:&#8221;Collaborative Praxis: The Making of the KeyWorx Platform&#8221; in <em>aRt&amp;D</em>, V2/Nai Publictions, Rotterdam, 2005; &#8220;Collaborative Culture&#8221; in <em>Making Art of Databases</em>, V2/Nai Publictions, Rotterdam, 2003; &#8220;KeyWorx: A Working-Alone -Together Reflection&#8221; in <em> A Guide to Good Practice in Collaborative Working Methods and                    New Media Tools Creation</em>, Performing Arts Data Service, 2005; &#8220;The KeyStroke Project&#8221; in <em>Performance Research Journal</em>, 1999.</div>
<div class="textColumn">The <a title="Connected LiveArt" href="http://www.waag.org/connectedcatalogue" target="_blank"><em>Connected Live Art</em></a> catalogue, the dissertation &#8220;The Translocal Event and the Polyrhythmic Diagram&#8221; and the accompanying &#8220;The KeyWorx Interviews&#8221; are available as pdf downloads at: <a title="SP" href="http://spresearch.waag.org/" target="_blank">http://spresearch.waag.org</a></div>
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	<georss:point>52.3738007 4.8909347</georss:point><geo:lat>52.3738007</geo:lat><geo:long>4.8909347</geo:long>	</item>
		<item>
		<title>Erich Berger</title>
		<link>http://dynamicmedianetwork.org/people/eric-berger</link>
		<comments>http://dynamicmedianetwork.org/people/eric-berger#comments</comments>
		<pubDate>Wed, 26 Nov 2008 03:14:48 +0000</pubDate>
		<dc:creator>Xavier</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[interactiondesign]]></category>
		<category><![CDATA[physicalcomputing]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=150</guid>
		<description><![CDATA[Erich Berger was born 1969 in Steyr/Austria and currently works as artist, [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.randomseed.org" target="_blank">Erich Berger</a> was born 1969 in Steyr/Austria and currently works as artist,<br />
independent researcher and educator. He lives in Gijon/Spain together with<br />
his partner Laura Beloff and their daughter Ada.</p>
<p>Berger is trained as an engineer for communication engineering and electronics.<br />
He has a master degree in philosophy with an interdisciplinary subject<br />
combination of mechatronic and philosophy. The master thesis was written about<br />
Epistemolpgical Questions Towards Telerobotics with Prof. Herbert Hrachovec from the University of Vienna/Austria.</p>
<p>From 1996-1999 Berger was working at the Ars Electronica Center, Ars Electronica Futurelab and Ars Electronica Festival in Linz/Austria. In the Ars Electronica Center he was technically responsible for the implementation of the visitor guidance system and the telerobotic art installation TELEGARDEN. In the Ars Electronica Futurelab he was project manager and developer for the telerobotic art installation TELEZONE. 1998 and 1999 he was technical director of the Ars Electronica Festival.</p>
<p><a href="http://www.aec.at" target="_blank">http://www.aec.at</a></p>
<p>From 1999-2002 Berger was working for the Vienna/Austria based it-company Ideal Communications as a researcher and knowledge manager. His responsibilities included research on the fringes of it-business (science, art, design), employee education and training as well as organizing and assisting the restructuring of the company during and after phases of extensive growth.</p>
<p>Since 2003 Berger gave workshops about physical computing, interaction design and related subjects at various universities, labs and educational institution throughout Europe.</p>
<p>2004 and 2005 he was developing and directing the MAKING SENSE project at the Oslo/Norway based media lab Atelier Nord. MAKING SENSE was a research and education program about physical computing for artists and designers. It included the direction of workshops, the build-up of a physical computing lab and technical and artistic consulting for artists.</p>
<p><a href="http://anart.no/projects/making-sense/" target="_blank">http://anart.no/projects/making-sense/</a></p>
<p>2006 Berger was artistic director and curator for the INTERFACE &amp; SOCIETY project at theOslo/Norway based media lab Atelier Nord. INTERFACE &amp; SOCIETY investigated artistic practices and strategies which deal with the transformation of our everyday life through electronic interfaces. This one year project consisted of workshops, the production of artworks, a conference and an exhibition.</p>
<p><a href="http://anart.no/projects/interface-and-society/" target="_blank">http://anart.no/projects/interface-and-society/</a></p>
<p>2007 Berger was appointed Chief Curator at LABoral Center for Art and Creative Industries in Gijon/Spain.</p>
<p><a href="http://www.laboralcentrodearte.es/" target="_blank">http://www.laboralcentrodearte.es/</a></p>
<p>Since the mid nineties Berger works as an artist. He is interested in information processes and<br />
feedback structures which he investigates with installations, situations, performances and various<br />
interfaces. His work is shown internationally in media-festivals, exhibitions and galleries.<br />
Together with the sound artist PURE he founded the audio visual impro duo TERMINALBEACH (2002).<br />
He received a Prix Ars Electronica Award of Distinction together with the Telezone-Group for the<br />
project TELEZONE (2000), the Intermedium2 Award, Bawarian Broadcasting Station / ZKM together<br />
with the group 92v2.0 for A SOPHISTICATED SOIREE (2002) and a Honorary Mention from VIDA 5.0 Art<br />
and Artificial Life international Competition together with Laura Beloff for the installation<br />
SPINNE (2002).</p>
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	<georss:point>60.1698791 24.9384078</georss:point><geo:lat>60.1698791</geo:lat><geo:long>24.9384078</geo:long>	</item>
		<item>
		<title>Marius Watz</title>
		<link>http://dynamicmedianetwork.org/people/marius-watz</link>
		<comments>http://dynamicmedianetwork.org/people/marius-watz#comments</comments>
		<pubDate>Wed, 26 Nov 2008 01:14:36 +0000</pubDate>
		<dc:creator>Xavier</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[dataviz]]></category>
		<category><![CDATA[generative]]></category>
		<category><![CDATA[projection]]></category>
		<category><![CDATA[sound]]></category>
		<category><![CDATA[visualisation]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=145</guid>
		<description><![CDATA[Marius Watz is an artist concerned with generative systems for creating visual [...]]]></description>
			<content:encoded><![CDATA[<div class="mceTemp">
<div style="text-align: left;"><a href="http://www.unlekker.net" target="_blank">Marius Watz</a> is an artist concerned with generative systems for creating visual form, still, animated or realtime. His signature is a brand of visual hedonism, marked by colourful organic shapes and a maximalist attitude. Most of his works deal with drawing machines implemented in software, live visuals for music or large-scale projections of plastic visual systems.</div>
</div>
<p class="text">Watz discovered the computer at age 11 and immediately found his direction in life. At age 20 he defected from Computer Science studies to do graphics for raves, using his programming to create organic shapes in 2D and 3D. In parallel to creating his own work, Watz worked as a graphic designer for many years, probing the limits of design. In the years 2000-2002 he ran the studio Products of Play with Erik Johan Worsøe Eriksen before deciding to focus on his art practice.</p>
<p class="text">In 2005  Watz started  <a href="http://www.generatorx.no/">Generator.x</a>, a platform for generative art and design which so far has resulted in a conference, a blog, a travelling exhibition and concert tour. The Generator.x conference took place at Atelier Nord in Oslo September 2005, while the Generator.x exhibition premiered at the Norwegian National Museum. The exhibition is currently touring until 2007. A concert tour of Norway with generative sound and visuals took place in April 2006, organized by the National Touring Concerts.</p>
<p class="text">In 2005 Watz received an honorary mention for his project <a href="http://systemc.unlekker.net/">Universal Digest Machine</a>. He had previously received a mention for Sense:less (Pendry / Mork / Stenslie / Watz) in 1996. In 2003 he premiered the public art commission <a href="http://www.unlekker.net/dm1-12/index_e.php">Drawing Machine 1-12,</a> a work that was shown for two years on the home page of the Norwegian Government and Ministries of State. In recent years he has created several animated works for projection on building facades such as <a href="http://www.unlekker.net/proj/05vattenfall/">Neon Organic</a>, which is currently being projected on the Vattenfall headquarters in Berlin.</p>
<p class="text">Watz currently lives in Berlin. His tools of choice are Java, Processing, VVVV and Flash. He continues to edit the Generator.x blog and prepare future Generator.x events, as well as teach workshops in computational design and generative art.</p>
<p class="text">Marius Watz can be contacted  at marius@unlekker.net</p>
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	<georss:point>59.9138204 10.7387413</georss:point><geo:lat>59.9138204</geo:lat><geo:long>10.7387413</geo:long>	</item>
		<item>
		<title>Ruth Jarman and Joe Gerhardt (Semiconductor)</title>
		<link>http://dynamicmedianetwork.org/people/ruth-jarman-and-joe-gerhardt-semiconductor</link>
		<comments>http://dynamicmedianetwork.org/people/ruth-jarman-and-joe-gerhardt-semiconductor#comments</comments>
		<pubDate>Wed, 26 Nov 2008 01:06:43 +0000</pubDate>
		<dc:creator>Xavier</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[audiovisual]]></category>
		<category><![CDATA[experimental]]></category>
		<category><![CDATA[sonification]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=143</guid>
		<description><![CDATA[Semiconductor make moving image works which reveal our physical world in flux; [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.semiconductorfilms.com/" target="_blank">Semiconductor</a> make moving image works which reveal our physical world in flux; cities in motion, shifting landscapes and systems in chaos. Since 1999 UK artists Ruth Jarman and Joe Gerhardt have worked with digital animation to transcend the constraints of time, scale and natural forces; they explore the world beyond human experience, questioning our very existence.</p>
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	<georss:point>51.5001524 -0.1262362</georss:point><geo:lat>51.5001524</geo:lat><geo:long>-0.1262362</geo:long>	</item>
		<item>
		<title>Joyce Hinterding</title>
		<link>http://dynamicmedianetwork.org/people/joyce-hinterding</link>
		<comments>http://dynamicmedianetwork.org/people/joyce-hinterding#comments</comments>
		<pubDate>Wed, 26 Nov 2008 00:45:49 +0000</pubDate>
		<dc:creator>Xavier</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[audio]]></category>
		<category><![CDATA[electroacoustic]]></category>
		<category><![CDATA[electromagnetic]]></category>
		<category><![CDATA[installation]]></category>
		<category><![CDATA[sonification]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=139</guid>
		<description><![CDATA[Joyce Hinterding produces works that explore physical and virtual dynamics. Her explorations [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.sunvalleyresearch.com/Luminoska/index2.htm" target="_blank">Joyce Hinterding</a> produces works that explore physical and virtual dynamics. Her explorations with acoustic and electrical phenomena have produced large sculptural antenna works, video and sound-producing installations and experimental audio works.</p>
<p>Joyce Hinterding’s Recent individual exhibitions include:  AV festival, Reg Vardy Gallery, Sunderland, England, (2008) Biennale of Sydney, (the world may be) fantastic, Museum of Contemporary Art, Sydney (2002), Adelaide Biennial of Australian Art, Converge: where art and science meet (2002); 7 Istanbul Biennial, Yerebetan Cistern, Istanbul, Turkey, (2001), Joyce’s live solo sound performances include, The NowNow festival (2008) Sound and Electricity, The Performance Space (2006), Audiotheque, The night air, ABC radio national (2005).</p>
<p><a href="http://dynamicmedianetwork.org/people/david-haines" target="_self">David Haines</a> and Joyce Hinterding live and work in the Blue Mountains, NSW Australia and work both collaboratively and independently.</p>
<p>Their collaborative work has produced large scale immersive video and sound works that explore the tension between the fictive and the phenomenal. This work incorporates Joyce&#8217;s investigations into energetic forces and David’s concern with the intersection of hallucination and landscape.</p>
<p>Most recently they have exhibited their collaborative work in the exhibitions ; Turn and Widen, The 5th Seoul International Media Art Biennale, Seoul Korea (2008), Superlight, The 2nd Biennial 01SJ Art on the edge, San Jose Museum Art, California, USA, (2008), Waves &#8211; The Art of the Electromagnetic Society, PHOENIX Halle Dortmund, Germany, (2008), (in)visible sounds, Montevideo, The Dutch Institute for Time based Art, Netherlands (2007), V2 Zone, Act interact, The Museum of Contemporary Art Taipei, Taiwan (2007). ReSearch, The Sendai MediaTech in Sendai, Japan (2006). Under the Radar, FACT, (Foundation for Art &amp; Creative Technology) Liverpool England (2006), Waves (Electromagnetic Waves as medium for Art), Riga, Latvia (2006), The 26th Biennale de Sao Paulo, Brazil (2004); Liquid sea, Museum of Contemporary Art, Sydney (2003); Space odyssey: sensation and immersion, Australian Centre for the Moving Image, Melbourne and Art Gallery of New South Wales, Sydney 2002-01.</p>
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	<georss:point>-33.5931907 150.535641</georss:point><geo:lat>-33.5931907</geo:lat><geo:long>150.535641</geo:long>	</item>
		<item>
		<title>David Haines</title>
		<link>http://dynamicmedianetwork.org/people/david-haines</link>
		<comments>http://dynamicmedianetwork.org/people/david-haines#comments</comments>
		<pubDate>Wed, 26 Nov 2008 00:43:04 +0000</pubDate>
		<dc:creator>Xavier</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[audiovisual]]></category>
		<category><![CDATA[cross-signal processing]]></category>
		<category><![CDATA[sonification]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=137</guid>
		<description><![CDATA[David Haines’s work is concerned with the intersection between hallucination and landscape [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.sunvalleyresearch.net/?page_id=100" target="_blank">David Haines</a>’s work is concerned with the intersection between hallucination and landscape and architecture as the site of psychic disturbance. His work combines forms such as video, sound, computer animation and the molecular and vibrational world of perfumes.</p>
<p>David Haines and Joyce Hinterding live and work in the Blue Mountains, NSW Australia and work both collaboratively and independently.</p>
<p>Their collaborative work has produced large scale immersive video and sound works that explore the tension between the fictive and the phenomenal. This work incorporates Joyce&#8217;s investigations into energetic forces and David’s concern with the intersection of hallucination and landscape.</p>
<p>Most recently they have exhibited their collaborative work in the exhibitions ; Turn and Widen, The 5th Seoul International Media Art Biennale, Seoul Korea (2008), Superlight, The 2nd Biennial 01SJ Art on the edge, San Jose Museum Art, California, USA, (2008), Waves &#8211; The Art of the Electromagnetic Society, PHOENIX Halle Dortmund, Germany, (2008), (in)visible sounds, Montevideo, The Dutch Institute for Time based Art, Netherlands (2007), V2 Zone, Act interact, The Museum of Contemporary Art Taipei, Taiwan (2007). ReSearch, The Sendai MediaTech in Sendai, Japan (2006). Under the Radar, FACT, (Foundation for Art &amp; Creative Technology) Liverpool England (2006), Waves (Electromagnetic Waves as medium for Art), Riga, Latvia (2006), The 26th Biennale de Sao Paulo, Brazil (2004); Liquid sea, Museum of Contemporary Art, Sydney (2003); Space odyssey: sensation and immersion, Australian Centre for the Moving Image, Melbourne and Art Gallery of New South Wales, Sydney 2002-01.</p>
<p>David Haines Recent individual exhibitions include:  AV festival, Reg Vardy Gallery, Sunderland, England, (2008) Biennale of Sydney, (the world may be) fantastic, Museum of Contemporary Art, Sydney (2002), Adelaide Biennial of Australian Art, Converge: where art and science meet (2002); 7 Istanbul Biennial, Yerebetan Cistern, Istanbul, Turkey, (2001), Joyce’s live solo sound performances include, The NowNow festival (2008) Sound and Electricity, The Performance Space (2006), Audiotheque, The night air, ABC radio national (2005).</p>
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	<georss:point>-33.5931907 150.535641</georss:point><geo:lat>-33.5931907</geo:lat><geo:long>150.535641</geo:long>	</item>
		<item>
		<title>Christopher Salter</title>
		<link>http://dynamicmedianetwork.org/people/christopher-salter</link>
		<comments>http://dynamicmedianetwork.org/people/christopher-salter#comments</comments>
		<pubDate>Tue, 25 Nov 2008 23:53:59 +0000</pubDate>
		<dc:creator>Xavier</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[newmedia]]></category>
		<category><![CDATA[responsivemedia]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=131</guid>
		<description><![CDATA[Christopher Salter is a media artist, director and composer based in Montréal, [...]]]></description>
			<content:encoded><![CDATA[<p><span style="xx-small;"><a href="http://www.chrissalter.com/" target="_blank">Christopher          Salter</a> is a media artist, director and composer based in Montréal,          Canada and Berlin, Germany. Salter develops and produces large-scale,          multi-media and interactive environments which merge space, vision and          sound. These environments respond in complex and subtle ways to the audience&#8217;s          presence and activities. His works transfer visitors into an audio-visual          scenario with strong audible as well as with dramatic elements. </span></p>
<p><span style="xx-small;">Salter          studied economics and philosophy at Emory University and completed a Ph.D.          in theater+computer-generated sound at Stanford University in 1997.</span><span style="xx-small;">He          was awarded the Fulbright and Alexander von Humboldt &#8220;Bundeskanzler&#8221;          grants for research/work in Germany between 1993-1995 where he collaborated          with Peter Sellars and William Forsythe at the Ballett Frankfurt( Eidos:Telos,          1995, Sleepers Guts, 1997). </span></p>
<p><span style="xx-small;">In          1997, he co-founded the art+research organization <a href="http://www.sponge.org/" target="new">Sponge</a>,          an interdisciplinary association of artists and researchers who are exploring          the nexus of investigative art, speculative design and techno-scientific          research. His work with Sponge has toured internationally to festivals          and exhibitions such as Ars Electronica, SIGGRAPH 2000, Mediaterra-Athens,          the Exploratorium, Mediaterra-Athens, the Exploratorium, Banff Center          and V2 Rotterdam and has received recent grants from the Rockefeller Foundation,          the Daniel Langlois Foundation and the LEF Foundation. </span></p>
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	<georss:point>45.497068 -73.578701</georss:point><geo:lat>45.497068</geo:lat><geo:long>-73.578701</geo:long>	</item>
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		<title>Network Ecologies &#8211; Feral Trade, Wildcrafting and ‘Prosumerism’</title>
		<link>http://dynamicmedianetwork.org/people/network-ecologies-feral-trade-wildcrafting-and-prosumerism</link>
		<comments>http://dynamicmedianetwork.org/people/network-ecologies-feral-trade-wildcrafting-and-prosumerism#comments</comments>
		<pubDate>Sat, 13 Sep 2008 00:28:27 +0000</pubDate>
		<dc:creator>Xavier</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[Projects]]></category>

		<guid isPermaLink="false">http://researchhub.cofa.unsw.edu.au/ccap/2008/09/12/network-ecologies-feral-trade-wildcrafting-and-prosumerism/</guid>
		<description><![CDATA[The concept of &#8216;wildcrafting&#8217; of consumer goods in the work of UK [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://sparror.cubecinema.com/cube/cola/service/newcastle_open_lab/thumbs/isis_lab_1403_thumb.jpg" alt="RichBrandonCola" /></p>
<p>The concept of &#8216;wildcrafting&#8217; of consumer goods in the work of UK artsits Kate Ruch and Kayle Brandon explores the relationship between information access and the production of commodities, art and social networks as an inter-related set of sustainable or unsustainable processes.  An emergent, and potentially sustainable network ecology of relations is realised in and through the process of production.</p>
<p>Mark Garret, of UK network/arts organisation <a href="http://www.furtherfield.org/index.php">Furtherfield</a> describes the work of Kate Rich &amp; Kayle Brandon who produce an &#8216;open-source&#8217; cola drink and &#8216;trade&#8217; it through a &#8216;social media&#8217; distribution network &#8216;Feral Trade&#8217; that focuses on non-commercial sustainable network ecologies for material goods &#8211; (description from <a href="http://post.thing.net/node/1142">Thing.net</a> blog): <a href="http://sparror.cubecinema.com/cube/cola/">&#8216;cube-cola&#8217;</a><br />
<em><br />
&#8220;With a hackivist consciousness or attitude, they are exploring the creation of their own version(s) of Coca-Cola. Both are bar managers at the CubeCinema (Bristol UK), and have actively steered away from selling the &#8216;real -thing&#8217;, due to their feelings about the environmental practises of the multi-national company Coca-Cola. &#8220;We&#8217;d tried Pepsi and Virgin Cola and various others too,&#8221; says Brandon, &#8220;but they weren&#8217;t really a positive alternative. They were acceptable, but they weren&#8217;t Coke. And people really want Coke / We are wildcrafting our own cola from an on-line, open source recipe. A process developed through home-lab experimentation, merging domestic and scientific methadology.&#8221; </em></p>
<p>and from <a href="http://www.feraltrade.org/statement/">Feral Trade</a> website:</p>
<p><em>&#8220;Feral Trade is a public experiment trading goods over social networks. The use of the word &#8216;feral&#8217; describes a process which is wilfully wild (as in pigeon) as opposed to romantically or nature-wild (wolf). The passage of goods can open up wormholes between diverse social settings, routes along which other information, techniques or individuals can potentially travel. /  Products are chosen for their portability, shelf-life and capacity for sociability: feral trade goods in current circulation include the coffee from El Salvador plus grappa from Croatia, mountain-grown antidepressants from Bulgaria and fresh sweets from the Islamic Republic of Iran.&#8221;<br />
</em></p>
<p>An ‘open-source’ recipe for cola which evokes the principles of hactivism and DIY culture and looks at the role of the prosumer in terms of consumer goods and their relationship to social media networks. By ‘wild-crafting’ their own cola from an online ‘open-source’ recipe, the work presents an analogy between the forms of access and control of ‘data’ that relate equally to both ‘secret recipes’ and ‘software code’ within network ecologies. The work comments on the networks of global capital, consumer goods, marketing, and intellectual property, but also the inevitable laments over a homogenised, mass-produced culture of which Coke is emblematic. The open-source cola project and moreover Feral Trade itself is interesting because they seems to offer both critique of the unsustainable ecologies of global networks of capital / consumer culture as well as a tangible and ‘practical alternative’. Where related practices such as the <a href="http://createdigitalmusic.com/">&#8216;open-source hardware&#8217; movement in audiovisual culture</a> seek to un-black-box AV technologies and re-mediate them as &#8216;social media&#8217; (post on this coming soon!) the wildcrafting experiements are notable for their reorientation of the role of the ‘prosumer’ away from ‘hi-tech’ social, cultural and information networks and towards the production of sustainable social network ecologies through the most everyday and material of &#8216;consumables&#8217; &#8211; food and drink.</p>
<p>The Feral Trade / wildcrafted cola experiment might also draw attention to other aspects of ‘network ecologies’ &#8211; that of the incredibly complex ecology of relations that on the one hand ‘produce’ the Coca-Cola and on the other position it where it is accessible: psychologically, economically and physically. Rather than a ‘black-boxed’ consumer product, &#8216;Coke&#8217; is decomposed into an networked collection of elements and flows; precariously structured, yet fiercely guarded data flows within a global network ecology of physical, economic, cultural and informational relations. It brings to mind the network of relations that incorporates a phenomenal flow of energy both material (aluminium production, ingredients, brewing costs, shipping costs etc) as well ‘immaterial’ (marketing, logistics, intellectual property and trademark issues, and the general market-domination of the psychological cola landscape). The ‘unsustainablilty’ of this kind of network ecology in both physical resources as well as its impersonality or asociality is rendered starkly ‘material’ in the practical solution of open-source recipe and the use of a social media / local area / community network for the distribution of cola. The emphasis on the production of sociality in and through the process prosumer craftmaking is made tangible in its drinkable, consumable materiality  and raises interesting questions about the sustainability of network ecologies and the flows and stoppages of global and local consumerism and marketing, labour and information access and control.</p>
<p>Furtherfield article : &#8216;Feral Trade Coffee: A New Media For Social Networks&#8217; <a href="http://www.furtherfield.org/displayreview.php?review_id=142">http://www.furtherfield.org/displayreview.php?review_id=142</a></p>
<p>Thing.net blog post :  <a href="http://post.thing.net/node/1142">http://post.thing.net/node/1142</a></p>
<p>Guardian article : <a href="http://www.guardian.co.uk/lifeandstyle/2006/jul/28/foodanddrink.shopping">http://www.guardian.co.uk/lifeandstyle/2006/jul/28/foodanddrink.shopping</a></p>
<p>Feral Trade Website : <a href="http://www.feraltrade.org/cgi-bin/courier/courier.pl">http://www.feraltrade.org/cgi-bin/courier/courier.pl</a></p>
<p>Cube Cola website : <a href="http://sparror.cubecinema.com/cube/cola/">http://sparror.cubecinema.com/cube/cola/</a></p>
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		<title>Network Ecologies &#8211; Feral Trade, Wildcrafting and &#8216;Prosumer&#8217; Goods</title>
		<link>http://dynamicmedianetwork.org/people/network-ecoogies-feral-trade-wildcrafting-and-prosumer-goods</link>
		<comments>http://dynamicmedianetwork.org/people/network-ecoogies-feral-trade-wildcrafting-and-prosumer-goods#comments</comments>
		<pubDate>Wed, 03 Sep 2008 05:46:29 +0000</pubDate>
		<dc:creator>Xavier</dc:creator>
				<category><![CDATA[Collectives]]></category>
		<category><![CDATA[Networks]]></category>
		<category><![CDATA[People]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=63</guid>
		<description><![CDATA[The concept of &#8216;wildcrafting&#8217; of consumer goods in the work of UK [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://sparror.cubecinema.com/cube/cola/service/newcastle_open_lab/thumbs/isis_lab_1403_thumb.jpg" alt="RichBrandonCola" /></p>
<p>The concept of &#8216;wildcrafting&#8217; of consumer goods in the work of UK artsits Kate Ruch and Kayle Brandon explores the relationship between information access and the production of commodities, art and social networks as an inter-related set of sustainable or unsustainable processes.  An emergent, and potentially sustainable network ecology of relations is realised in and through the process of production.</p>
<p>Mark Garret, of UK network/arts organisation <a href="http://www.furtherfield.org/index.php">Furtherfield</a> describes the work of Kate Rich &amp; Kayle Brandon who produce an &#8216;open-source&#8217; cola drink and &#8216;trade&#8217; it through a &#8216;social media&#8217; distribution network &#8216;Feral Trade&#8217; that focuses on non-commercial sustainable network ecologies for material goods &#8211; (description from <a href="http://post.thing.net/node/1142">Thing.net</a> blog): <a href="http://sparror.cubecinema.com/cube/cola/">&#8216;cube-cola&#8217;</a><br />
<em><br />
&#8220;With a hackivist consciousness or attitude, they are exploring the creation of their own version(s) of Coca-Cola. Both are bar managers at the CubeCinema (Bristol UK), and have actively steered away from selling the &#8216;real -thing&#8217;, due to their feelings about the environmental practises of the multi-national company Coca-Cola. &#8220;We&#8217;d tried Pepsi and Virgin Cola and various others too,&#8221; says Brandon, &#8220;but they weren&#8217;t really a positive alternative. They were acceptable, but they weren&#8217;t Coke. And people really want Coke / We are wildcrafting our own cola from an on-line, open source recipe. A process developed through home-lab experimentation, merging domestic and scientific methadology.&#8221; </em></p>
<p>and from <a href="http://www.feraltrade.org/statement/">Feral Trade</a> website:</p>
<p><em>&#8220;Feral Trade is a public experiment trading goods over social networks. The use of the word &#8216;feral&#8217; describes a process which is wilfully wild (as in pigeon) as opposed to romantically or nature-wild (wolf). The passage of goods can open up wormholes between diverse social settings, routes along which other information, techniques or individuals can potentially travel. /  Products are chosen for their portability, shelf-life and capacity for sociability: feral trade goods in current circulation include the coffee from El Salvador plus grappa from Croatia, mountain-grown antidepressants from Bulgaria and fresh sweets from the Islamic Republic of Iran.&#8221;<br />
</em></p>
<p>An ‘open-source’ recipe for cola which evokes the principles of hactivism and DIY culture and looks at the role of the prosumer in terms of consumer goods and their relationship to social media networks. By ‘wild-crafting’ their own cola from an online ‘open-source’ recipe, the work presents an analogy between the forms of access and control of ‘data’ that relate equally to both ‘secret recipes’ and ‘software code’ within network ecologies. The work comments on the networks of global capital, consumer goods, marketing, and intellectual property, but also the inevitable laments over a homogenised, mass-produced culture of which Coke is emblematic. The open-source cola project and moreover Feral Trade itself is interesting because they seems to offer both critique of the unsustainable ecologies of global networks of capital / consumer culture as well as a tangible and ‘practical alternative’. Where related practices such as the <a href="http://createdigitalmusic.com/">&#8216;open-source hardware&#8217; movement in audiovisual culture</a> seek to un-black-box AV technologies and re-mediate them as &#8216;social media&#8217; (post on this coming soon!) the wildcrafting experiements are notable for their reorientation of the role of the ‘prosumer’ away from ‘hi-tech’ social, cultural and information networks and towards the production of sustainable social network ecologies through the most everyday and material of &#8216;consumables&#8217; &#8211; food and drink.</p>
<p>The Feral Trade / wildcrafted cola experiment might also draw attention to other aspects of ‘network ecologies’ &#8211; that of the incredibly complex ecology of relations that on the one hand ‘produce’ the Coca-Cola and on the other position it where it is accessible: psychologically, economically and physically. Rather than a ‘black-boxed’ consumer product, &#8216;Coke&#8217; is decomposed into an networked collection of elements and flows; precariously structured, yet fiercely guarded data flows within a global network ecology of physical, economic, cultural and informational relations. It brings to mind the network of relations that incorporates a phenomenal flow of energy both material (aluminium production, ingredients, brewing costs, shipping costs etc) as well ‘immaterial’ (marketing, logistics, intellectual property and trademark issues, and the general market-domination of the psychological cola landscape). The ‘unsustainablilty’ of this kind of network ecology in both physical resources as well as its impersonality or asociality is rendered starkly ‘material’ in the practical solution of open-source recipe and the use of a social media / local area / community network for the distribution of cola. The emphasis on the production of sociality in and through the process prosumer craftmaking is made tangible in its drinkable, consumable materiality  and raises interesting questions about the sustainability of network ecologies and the flows and stoppages of global and local consumerism and marketing, labour and information access and control.</p>
<p>Furtherfield article : &#8216;Feral Trade Coffee: A New Media For Social Networks&#8217; <a href="http://www.furtherfield.org/displayreview.php?review_id=142">http://www.furtherfield.org/displayreview.php?review_id=142</a></p>
<p>Thing.net blog post :  <a href="http://post.thing.net/node/1142">http://post.thing.net/node/1142</a></p>
<p>Guardian article : <a href="http://www.guardian.co.uk/lifeandstyle/2006/jul/28/foodanddrink.shopping">http://www.guardian.co.uk/lifeandstyle/2006/jul/28/foodanddrink.shopping</a></p>
<p>Feral Trade Website : <a href="http://www.feraltrade.org/cgi-bin/courier/courier.pl">http://www.feraltrade.org/cgi-bin/courier/courier.pl</a></p>
<p>Cube Cola website : <a href="http://sparror.cubecinema.com/cube/cola/">http://sparror.cubecinema.com/cube/cola/</a></p>
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		<title>Jean-Claude Guédon</title>
		<link>http://dynamicmedianetwork.org/people/jean-claude-guedon</link>
		<comments>http://dynamicmedianetwork.org/people/jean-claude-guedon#comments</comments>
		<pubDate>Thu, 28 Aug 2008 05:12:19 +0000</pubDate>
		<dc:creator>editor</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[Montréal]]></category>
		<category><![CDATA[open access]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=53</guid>
		<description><![CDATA[Jean-Claude Gu&#233;don has been active in the Open Access, Freesoftware and associated [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.littco.umontreal.ca/personnel/guedon_j-c.htm" target="_blank">Jean-Claude Gu&eacute;don</a> has been active in the Open Access, Freesoftware and associated movements pretty much since their inception. Based at the Universit&eacute; de Montr&eacute;al, he was the founder, in 1991, of one of the first open access journals, <em>Surfaces</em>. He has been involved in all manner of things &#8220;open&#8221; since then. Here you can hear him talk about the <a href="http://www.archive.org/details/3_fr_t1_15h_3-Guedon" target="_blank">future of the digital commons</a>.</p>
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		<title>Anna Munster</title>
		<link>http://dynamicmedianetwork.org/people/anna-munster</link>
		<comments>http://dynamicmedianetwork.org/people/anna-munster#comments</comments>
		<pubDate>Wed, 27 Aug 2008 08:06:38 +0000</pubDate>
		<dc:creator>editor</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[embodiment]]></category>
		<category><![CDATA[media theory]]></category>
		<category><![CDATA[Networks]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=48</guid>
		<description><![CDATA[Anna Munster’s is a researcher on this project. Her latest book Materializing [...]]]></description>
			<content:encoded><![CDATA[<p>Anna Munster’s is a researcher on this project. Her latest book  <em>Materializing New Media: Embodiment and Information Aesthetics</em> has been published by the University Press of New England, (2006) and she has completed a previous  ARC funded project on  <em>&#8216;The body-computer interface in new media art&#8217;</em>. Anna is  currently investigating developments in theory and art in a &#8216;post-digital&#8217; culture focused on  artists working with biotechnologies and bioinformatics as well as researching the practice  of artists who use wireless, mobile and distributed technologies. This research area was foregrounded  in  <em>&#8216;Distributed aesthetics: investigating frameworks for art practice  and art theory in networked culture&#8217;</em>, a symposium organised in collaboration with Professor  Geert Lovink, Institute for Network Cultures, Hogeschool van Amsterdam in Berlin, 2006.</p>
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	<georss:point>-33.884872 151.219508</georss:point><geo:lat>-33.884872</geo:lat><geo:long>151.219508</geo:long>	</item>
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		<title>Honor Harger</title>
		<link>http://dynamicmedianetwork.org/people/honor-harger</link>
		<comments>http://dynamicmedianetwork.org/people/honor-harger#comments</comments>
		<pubDate>Fri, 22 Aug 2008 02:31:29 +0000</pubDate>
		<dc:creator>mr.snow</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[honorharger]]></category>
		<category><![CDATA[radio]]></category>
		<category><![CDATA[radio astronomy]]></category>
		<category><![CDATA[sound]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=14</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Adam Hyde</title>
		<link>http://dynamicmedianetwork.org/people/adam-hyde</link>
		<comments>http://dynamicmedianetwork.org/people/adam-hyde#comments</comments>
		<pubDate>Fri, 22 Aug 2008 02:28:06 +0000</pubDate>
		<dc:creator>mr.snow</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[open source]]></category>
		<category><![CDATA[radio]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=10</guid>
		<description><![CDATA[  Adam (http://www.xs4all.nl/~adam) is a New Zealander based in Amsterdam. His career [...]]]></description>
			<content:encoded><![CDATA[<p><span style="font-family: -webkit-sans-serif; font-size: 13px; line-height: 19px;"> </span></p>
<p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em;">Adam (<a class="external free" style="text-decoration: none; background-image: url(http://wikimania2007.wikimedia.org/skins-1.5/monobook/external.png); background-repeat: no-repeat; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; padding-right: 13px; color: #3366bb; background-position: 100% 50%;" title="http://www.xs4all.nl/~adam" href="http://www.xs4all.nl/~adam">http://www.xs4all.nl/~adam</a>) is a New Zealander based in Amsterdam. His career has been through many stages including managing radio stations in New Zealand, IT management at XS4ALL (.nl), tactical media (Radio21, HelpB92), and for the last 4 years he has been a professional new media artist.</p>
<p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em;">Adam is now solely focused on managing the development of FLOSS Manuals (<a class="external free" style="text-decoration: none; background-image: url(http://wikimania2007.wikimedia.org/skins-1.5/monobook/external.png); background-repeat: no-repeat; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; padding-right: 13px; color: #3366bb; background-position: 100% 50%;" title="http://www.flossmanuals.net" href="http://www.flossmanuals.net/">http://www.flossmanuals.net</a>). FLOSS Manuals aim is to document the world of free software. The documentation is created by the FLOSS Manuals community and is licensed under the GPL (<a class="external free" style="text-decoration: none; background-image: url(http://wikimania2007.wikimedia.org/skins-1.5/monobook/external.png); background-repeat: no-repeat; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; padding-right: 13px; color: #3366bb; background-position: 100% 50%;" title="http://www.flossmanuals.net/license" href="http://www.flossmanuals.net/license">http://www.flossmanuals.net/license</a>).</p>
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		<title>Review of ‘Impossible Geographies’, an exhibition by Petra Gemeinboeck</title>
		<link>http://dynamicmedianetwork.org/people/notes-on-impossible-geographies-towards-a-review</link>
		<comments>http://dynamicmedianetwork.org/people/notes-on-impossible-geographies-towards-a-review#comments</comments>
		<pubDate>Thu, 08 Nov 2007 18:17:12 +0000</pubDate>
		<dc:creator>annamunster</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[Publications]]></category>

		<guid isPermaLink="false">http://researchhub.cofa.unsw.edu.au/ccap/2007/11/08/notes-on-impossible-geographies-towards-a-review/</guid>
		<description><![CDATA[It’s a wet and cold afternoon in early spring as I slip [...]]]></description>
			<content:encoded><![CDATA[<p>It’s a wet and cold afternoon in early spring as I slip through the doors of the Tin Sheds on Sydney’s roaring City Road. The physical geography of so many thoroughfares in this city is ugly and anti-pedestrian – long waits between multiple traffic lights to cross the road; bus stops exposing commuters to the force of the elements; semi-trailers thundering past and pelting out smog. What a delight, then, to enter into an utterly different terrain: the unhurried, luminous and imperceptible spaces of Petra Gemeinboeck’s exhibition, <a href="http://www.impossiblegeographies.com/IG01.htm"><i>Impossible Geographies</i></a>. Here we encounter two installations that stretch and fracture screen space, stitching and splitting image projection, surface and interaction. Installations that amplify the weird radiance of digital light – to the point where it becomes the material substrate constituting the works’ visual field. Installations that mesmerise in the minutiae of their movements or in the slow image disintegration that they perform.</p>
<p>The two installations that form the topology of this other space – <i>Memory</i> and <i>Urban Fiction</i> – both depend on maintaining a relation to physical, encountered and imagined spaces outside the refuge of gallery walls. Memory is a restaging of an installation that Gemeinboeck exhibited previously in Singapore, the US and UK. This was its Australian premiere – this alone attesting to the lag we still experience in curating and facilitating access for audiences here to experimental new media arts. Memory captures audience members’ images as we pass into its net of ‘Mission Impossible’ style laser beams. These ethereal bounding mechanisms trigger image captures, which end up both spread across the work’s fractured and layered screens and deposited in a databank. We join up with the ghosts’ of audiences long past and become slot’s in the computer’s memory bank to be accessed according to its algorithmic and rhythmic processing. That space of computational processing – utterly impossible for human memory to inhabit – nonetheless returns on the installation’s screens. For we find our own real time gallery movements conjoined with the traces of previous visitors and with traces of movements we might have made in the gallery only five minutes before.</p>
<p>We expect a mirror, conversation or cause and effect response as we interact with <i>Memory</i>.  We are met instead with distribution, fragmentation and tracing of the relations between image/trace, computer/embodied human and processing/thinking. What is delightful and pleasurable about <i>Memory</i> is that these are impossible spaces to navigate, if by navigation we mean to steer or move in a purposeful manner toward obtaining a goal. But this impossibility makes the interaction all the more enjoyable, provoking us to experiment with the relations between virtual and actual space and action. We are also tiptoeing through another impossibility in <i>Memory</i> – time. Although digital media have long been flaunted as ‘nonlinear’, much of our experience of them tends to really be multilinear. We branch through options in an interactive story; we go forwards, backwards, even sideways but advance through levels in gaming. <i>Memory</i>, however, gives us no such pathways: our and visitors’ images from the installation’s past are entangled in a visual dynamic and as the software’s dynamically processes its present and prior captures. There are gaps and syntheses between the present and past here and the installation’s future only materialises from this interplay.. Memory is one of those rare interactive experiences where we momentarily perceive the impossible temporality of the nonlinear.</p>
<p>A fracturing aesthetic and experimentation with dynamic human-machine interaction connect the installations <i>Memory</i>  and <i>Urban Fiction</i>, within the gallery. What threads together the two works visually is the distribution and layering of screen spaces. Rather than just a convenient wall to absorb projection, Gemeinboeck treats screens viscerally. They are the fabric and fabrication place of digital production, to be ripped, stitched, piled upon and scattered. In <i>Urban Fiction</i> three screens are stretched in mid-air, catching their projections but also letting the edges of the moving image spill out onto the floor. Everything is beautifully positioned and executed but simultaneously unshackled.</p>
<p>But what are we actually looking at? Pulsations become patterns; dots march imperceptibly across the screen space; deforming lines and grids slowly unravel. This feels like a fragment from a map of planet ‘Information’ or the twisted, skeletal wire-frame of 3D-generated space or computer code run through a visualiser of the imagination. If <i>Urban Fiction</i> is a map, then it is not of familiar territory and it defies all formal cartographic conventions. And yet, the barely moving images are all generated through engagement with the surrounding geography of Darlington. Participants use customised mobile phones to walk in the vicinity of the gallery. The installation also logs signals from unwitting mobiles on the same network within specified parameters surrounding the gallery. These signals aggregate via custom software into forces and tensions that interfere, are sutured into and deform the images.</p>
<p>As we stand in the gallery, we begin to realise we are watching the formation of vast movement-patterns beyond singular instances of navigation through urban space. We keep time instead with collective city rhythms beyond immediate visibility. Indeed we see more than we would when looking at a map or image of the city. For here the surrounding buildings block, refract and lose network signal and these processes affect the absorption of signal into the data capture process. An image scape emerges of the urban landscape we think we know but to which many histories, forces and traces also belong. What emerges is not cartographic but topological – the nonphysical yet ever-present ground of shifting relations between people, between people, buildings and urban cultures, buildings and signals, signals and signs, all contributing to contemporary urbanity.</p>
<p>Petra Gemeinboeck is one of those rare new media artists whose work is equally aesthetic and intellectual. The sensation of inhabiting her impossible geographies is visceral but also a jolt that provokes thought: the thought of inhabiting the impossible. Like that of Jorge Louis Borges’ writing fragment <i>The Garden of Forking Paths</i>, Gemeinboeck&#8217;s &#8216;impossible&#8217; is actually a space and time of infinite possibilities.</p>
<p><em></p>
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		<title>Net Vis Links: Chris Harrison</title>
		<link>http://dynamicmedianetwork.org/people/net-vis-links-chris-harrison</link>
		<comments>http://dynamicmedianetwork.org/people/net-vis-links-chris-harrison#comments</comments>
		<pubDate>Sat, 30 Jun 2007 01:24:15 +0000</pubDate>
		<dc:creator>matwallsmith</dc:creator>
				<category><![CDATA[People]]></category>

		<guid isPermaLink="false">http://researchhub.cofa.unsw.edu.au/ccap/2007/06/29/net-vis-links-chris-harrison/</guid>
		<description><![CDATA[Chris Harrison has developed a number of really interesting novel web and [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://http://www.chrisharrison.net/projects/">Chris Harrison </a>has developed a number of really interesting novel web and internet visualizations.  I don&#8217;t have time to explore them in full but I thought them worth linking to.</p>
<p>Clusterball: pictured below is a visualization of Wikipedia&#8217;s category system. I only wish I could navigate links in this way. A very clear way of representing a small subset of a network as displaying its own logic. Perhaps this indicates that where you start (with a search term) will fundamentally change the network you navigate.</p>
<p><img src="http://www.chrisharrison.net/projects/clusterball/v1med/middlemove.gif" height="164" width="403" /></p>
<p>A very interesting visualization on this site is the graphing of internet domains according to the sites that a domain includes in the top 50 internet sites globally. Chris uses this visualization to image the increasing number of sites in &#8216;minor&#8217; domains that are included in this ranking. The overwhelming increase in the dominance of minor domains in the ranks of popular sites is placed in stark contrast to the <a href="http://www.chrisharrison.net/projects/clusterball/v1med/middlemove.gif">.au domain</a> which has never had many sites in the top 50 but has been in a state of decline over recent years.</p>
<p>Chris&#8217;s Searchclock visualization offers a novel visualization of internet search traffic distributed over a 24 hour cycle. There are a number of other really interesting  visualization and  network  projects on the site worthy of further exploration</p>
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		<title>Skoltz Kolgen</title>
		<link>http://dynamicmedianetwork.org/people/skoltz-kolgen</link>
		<comments>http://dynamicmedianetwork.org/people/skoltz-kolgen#comments</comments>
		<pubDate>Fri, 08 Jun 2007 23:39:13 +0000</pubDate>
		<dc:creator>matwallsmith</dc:creator>
				<category><![CDATA[People]]></category>

		<guid isPermaLink="false">http://researchhub.cofa.unsw.edu.au/ccap/2007/06/08/skoltz-kolgen/</guid>
		<description><![CDATA[The minimalist site of VJish/Cinema artist Skoltz Kolgen. The silent room project [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.skoltzkolgen.com/nuevo_mai-2.html">The minimalist site of VJish/Cinema artist Skoltz Kolgen</a>. The silent room project looks intriguing and a maybe shows what some of the potential at the intersection of VJ&#8217;ing and cinematography. 5 screens constitute a real-time performance. A monograph has been published inculding a DVD and book. Has anyone encountered this guy before?</p>
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		<title>Frieder Weiss</title>
		<link>http://dynamicmedianetwork.org/people/frieder-weiss</link>
		<comments>http://dynamicmedianetwork.org/people/frieder-weiss#comments</comments>
		<pubDate>Tue, 08 May 2007 22:18:47 +0000</pubDate>
		<dc:creator>matwallsmith</dc:creator>
				<category><![CDATA[People]]></category>

		<guid isPermaLink="false">http://researchhub.cofa.unsw.edu.au/ccap/2007/05/08/frieder-weiss/</guid>
		<description><![CDATA[URL: www.frieder-weiss.de Relevance: Documents the extraordinary interactive work of Frieder Weiss who [...]]]></description>
			<content:encoded><![CDATA[<p>URL: <a href="http://www.frieder-weiss.de">www.frieder-weiss.de</a></p>
<p>Relevance: Documents the extraordinary interactive work of  Frieder Weiss who worked with the Chunky Move dance company to produce the work GLOW using his/her Eyecon application. This is dynamic media at its most impressive and performative where the echo of an interaction folds into a modulation of the bodies future movements creatively/transductively rather than restrictively or evolving toward a utility. The video section is not to be missed.</p>
<p><a href="http://www.youtube.com/watch?v=aVM7AVUeZ2w"> This is a video of an installation</a> using Frieder&#8217;s interactive system in collaboration with <a href="http://www.emily.li/">Emily Fernandez </a></p>
<p>Frieder&#8217;s web site is introduced with this wonderful description of his/her work; &#8216;I am an &#8216;engineer in the arts&#8217;, software developer living in Nurnburg and Berlin and work with artists making performances and installations. What I share with artist is the dedication of all my work and energy into making things which nobody actually needs. The software I write doesn&#8217;t do anything useful, in the best of all cases it is used for something aesthetical&#8217; (www.frieder-weiss.de accessed 2007).</p>
<p>Most of Frieder&#8217;s work appears to based on interations of the <a href="http://www.frieder-weiss.de/eyecon/index.html">&#8216;Eyecon&#8217; system;</a></p>
<p>form the Eyecon site;</p>
<blockquote><p>Eyecon&#8217;s main use has been to facilitate interactive performances and installations    in which the motion of human bodies is used to trigger or control various other    media (music, sounds, photos, films, lighting changes, etc.). Eyecon does this    using a video feed from the performance or installation area (any normal video    camera may be used). When the video signal is fed into the computer, the image    appears in the main window of the program. You can now draw lines, fields or    other elements _over_ the video picture. If a person then moves into the video    image and some part of their body touches one of the elements you have drawn    on,then an event can be triggered,for example a certain sound might be heard.  (<a href="www.frieder-weiss.de/eyecon/index.html">www.frieder-weiss.de/eyecon/index.html</a>)</p></blockquote>
<p>While I have seen many video tracking softwares and projects constructed in a wide variety of formats (but mostly a PD/Gem Max/MSP/Jitter variation) none tracks as beautifully and almost immediately as this. This engine really preserves and extrapolates the kinesthetic potential of the dancer so that the movements executed by the body, that trigger video events or samplings, are seamless integrated with that event. This seems to remove the call/response and trigger searching tendencies of many tracking systems used for interactive spaces. This system works so admirably in dance performance &#8211; the most technically challenging and demanding of a tracking system. Unfortunately the software is platform specific and will only run on Windows &#8211; not even linux which is a real pity. its unlikely that situation will change seeing that the software depends of Direct X. The hardware requirements are minimal however&#8230;</p>
<p>All the video examples on Frieder&#8217;s site are worth looking at;</p>
<p>-Glow documents the project performed here in Aus with the dance company Chunky Move.  Eyecon tracks a dancer and projects such wonderfully precise projection I find it hard to believe this isn&#8217;t simply choreographed and exquisitely performed &#8211; but the tracking is so precise its almost uncanny&#8230;.Much of the work here is based on feedback between body and the patterns it produces..extraordinary.</p>
<p>-Traumtext (Dance Opera in collaboration with <a href="http://www.helga-pogatschar.de/">Helga Pogatschar</a>)  uses Eyecon to produce a reactive sound work that makes for a generative inversion of the usual relationship between dance and music/sound. Here the sound is neither underscore or inspiration but placed in a composed system of recursions that reminds me of free improvisation where both body and music are continually falling into, and playing off each other.</p>
<p><a href="http://www.jenseits-der-schatten.de/">Jenseits der Shatten  </a>(Beyond the Shadows :2006) -an opera by <a href="http://www.tarnopolski.ru/">Vladimir Tarnopolski</a>;</p>
<p>this is a <a href="http://www.palindrome.de/">Palindrome</a> production</p>
<p>Once again form a technical perspective &#8211; the clarity of the projections and the seamless nature of the interaction between bodies and light is incredible -in this instance its evocative &#8211; transcending the more aesthetic Glow&#8230;but then this is an opera. The composer works with veryinteresting themes as well- This is called a media opera and I will have to chase down some more information on this specific work along with his other pieces. The music was performed by the contemporary ensemble musicFabrik.</p>
<p>The other work featured on Frieder&#8217;s site are interactive installations with Emily Fernandez.</p>
<p>Emily.Schalp (see video link above): A very simply but very effective use of tracking and the project movements of a dancer to interact with passers by. The body is made shadow like, lacking in real presence but responds with real affect creating a curious empathy or some other differential I can&#8217;t quite put my finger on.</p>
<p>Solo 4 &gt; Three Shadows: Uses Eyecon to construct a dance of shadows, delays, echoes and replications. The single dancer plays off the mirror imaging of her movements across differing spatio-temporal frames.  The music used for this piece is from Biosphere&#8217;s Autour de la Lune album &#8211; an extended ambient sampling/textural reconstitution of  Debussy&#8217;s Clair de Lune.</p>
<p>Frieder Weiss is also a part of Palindrome&#8230;. the subject of another entry.</p>
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