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	<title>Dynamic Media Network &#187; People</title>
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	<description>Dynamic media: a research project about the co-evolving transformations of creation, code and life. This research was supported under the Australian Research Council&#039;s Discovery Projects funding scheme.</description>
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		<title>Peter Krogh</title>
		<link>http://dynamicmedianetwork.org/people/peter-krogh</link>
		<comments>http://dynamicmedianetwork.org/people/peter-krogh#comments</comments>
		<pubDate>Fri, 30 Jul 2010 10:00:54 +0000</pubDate>
		<dc:creator>matwallsmith</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[interaction]]></category>
		<category><![CDATA[pervasive]]></category>

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		<description><![CDATA[Peter Krogh is  Professor in Design at the Aarhus School of Architecture [...]]]></description>
			<content:encoded><![CDATA[<p>Peter Krogh is  Professor in Design at the Aarhus School of Architecture in Denmark and the co-manager of the Interactive Spaces research centre. Peter is educated as an architect and his research explores the intersection of architecture and design as it is expressed in the potential of pervasive computing. His research focusses- correspondingly- on a form of interaction design that explores the potential presented by pervasive computing for extending and exploring the mutual or resonant interactions between body and space. Peter has taught extensively in design and interaction in the Schools of Architecture in the Design Department, and in the Computer Science department, at Aarhus University.</p>
<p>His work as co-manager (with Kaj Grønbæk) of the Interactive Spaces research centre involves; The design and implementation of IT systems that are designed with a specific focus on ensuring the seamless integration of information architectures and the physical environment (Info Gallery, Echoes of the City, Wisdom Wells), The potential presented by pervasive computing for new forms of sporting interaction and extension (iSport) and The potential for context aware computing presented by pervasive computers ubiquitous networking and mobile sensor, capture and positioning technologies (Urban Web).</p>
<p>Peter&#8217;s research publications are concerned with the both theoretical and pragmatic exploration of new approaches to interaction design and have, for example explored the innovative concepts of &#8216;Collective Interaction&#8217; (with M.G. Petersen <em>Designing for Collective Interaction</em> in Randall, D. (ed)<em> From CSCW to Web 2.0 European Developments in Collaborative Design</em>, Springer Verlag -in Press.) and &#8216;Frame Shifting&#8217; (with Thomas Markussen,<em> Mapping Cultural Frame Shifting in INteraction Design with Blending Theory</em> 2008 -www.ijdesgn.org). Peter is the Conference Chair (with Olav W. Bertelsen) of the DIS2010 conference. He sits on the board of the Nordic Design Research Network Nordes.org.</p>
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		<item>
		<title>Olivier Ratsi</title>
		<link>http://dynamicmedianetwork.org/people/olivier-ratsi</link>
		<comments>http://dynamicmedianetwork.org/people/olivier-ratsi#comments</comments>
		<pubDate>Fri, 23 Jul 2010 06:48:50 +0000</pubDate>
		<dc:creator>matwallsmith</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[installation]]></category>
		<category><![CDATA[performance]]></category>
		<category><![CDATA[projection]]></category>
		<category><![CDATA[visualisation]]></category>
		<category><![CDATA[VJ]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=2015</guid>
		<description><![CDATA[Olivier is a multimedia artist based in Paris. He has worked as [...]]]></description>
			<content:encoded><![CDATA[<p>Olivier is a multimedia artist based in Paris. He has worked as a VJ and video projection/installation artist since 2001. His most recent work is as part of the AntiVJ label/collective who work on large scale projections that extropolate, explore and deconstruct the architectural spaces for which they are constructed. Olivier has performed in the role of VJ at many a music festival (Mutek in 2009 for example where the Sogdo AntiVJ piece was presented) but its is perhaps his presence on the bill of the inaugural Mapping Festival in 2005 that mark him as a key contributor to the development of VJing and projection/mapping art more generally. It is interesting that the Mapping Festival was run by the &#8216;conceptors&#8217; of VJing application Modul8 which was amongst the first out of the box applications to allow for the multidimensional keying of projection elements to angled surfaces. That multidimensional mapping has become a central component of Ratsi&#8217;s work with AntiVJ. Ratsi has also created a collection of digital stills that reconstruct the austere neo-liberal/modernist architectures and forms of the contemporary cityscape (WYSI*not*WYG). The result is a set of hallucinatory architectures that look a little like the forms of glitchy inorganic structures of 8 bit video games made real. Those architectures perhaps recall a forgotten future where  all forms of aesthetic and material economy and determination were ignored in the service of playful form. At other times the WYSI*not*WYG images remind us of the way the original structures impose themselves and construct an urban landscape. The images partially deconstruct the urban cityscape so that we see a past and an alternative city shining though the digitally  deconstructed sections of buildings juxtaposed with now unsupported architectural elements that jut starkly into once uninterrupted sections of sky. The reconstructed cityscape provides a digital virtuality against which we once again start to see the present.  This is work that finds dynamic extension in the AntiVJ project Songdo (2009) which uses motion graphic projected in high resolution to affect a radical extrapolation and deconstruction of the architecture for which it was built.</p>
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		<item>
		<title>Daniel Woo</title>
		<link>http://dynamicmedianetwork.org/people/daniel-woo</link>
		<comments>http://dynamicmedianetwork.org/people/daniel-woo#comments</comments>
		<pubDate>Sat, 26 Jun 2010 01:17:07 +0000</pubDate>
		<dc:creator>matwallsmith</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[HCI]]></category>
		<category><![CDATA[immersive]]></category>
		<category><![CDATA[interactivity]]></category>
		<category><![CDATA[locative]]></category>
		<category><![CDATA[sound]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=1961</guid>
		<description><![CDATA[Dr Daniel Woo is a Senior Lecturer in the School of Computer [...]]]></description>
			<content:encoded><![CDATA[<p>Dr Daniel Woo is a Senior Lecturer in the School of Computer Science and Engineering at the University of New South Wales. Dr Woo identified a lack of research in the area of Human Computer Interface design at the University of New South Wales and successfully established the HCI lab at UNSW in 2001. The HCI lab, along with the SNAP (Satellite  Navigation and Positioning) Lab at UNSW were central to the development the Audio Nomad System that continues to be the central mechanism behind Sound and Interactive Artist Nigel Helyer&#8217;s 3D immersive interactive works (Eco-Located 2009, Run Deep Run Silent 2008, Syren for Port Jackson 2005).</p>
<p>Daniel Woo is  also associated with the iCinema project at UNSW a large scale hemispherical &#8216;cave&#8217; style immersive environment although his work tends to focus of speech and natural languages and interface design and usability research.</p>
<p>Woo was central in establishing a HCI education at UNSW and is considered a leader in the field of HCI education and research. He has published widely on interface design, formal usability testing, speech synthesis and interface, spatial audio interfaces amongst other research interests.</p>
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		<item>
		<title>Aaron Seymour</title>
		<link>http://dynamicmedianetwork.org/people/aaron-seymour</link>
		<comments>http://dynamicmedianetwork.org/people/aaron-seymour#comments</comments>
		<pubDate>Sat, 26 Jun 2010 00:31:41 +0000</pubDate>
		<dc:creator>matwallsmith</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[installation]]></category>
		<category><![CDATA[interaction]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=1934</guid>
		<description><![CDATA[Aaron Seymour is a sydney based graphic designer with links to the [...]]]></description>
			<content:encoded><![CDATA[<p>Aaron Seymour is a sydney based graphic designer with links to the artistic and interactive media arts community. He is the designer of Kate Richard&#8217;s and Ross Gibson&#8217;s Bystander Project. Over a number of distinct positions with CDP media, Nick Bell Design, and as a freelance Designer and Consultant- Aaron has worked with the Australian Centre for the Moving Image, Sydney Dance Company, The Sydney Opera House, The Sydney Symphony Orchestra,  The National War Memorial, Venice Bienale, Sydney Olympic Park.</p>
<p>Aaron&#8217;s work has often included the conceptualisation and visual design of installations, interactives, web applications, multi-screen displays as well as the subsequent coordination required to see the often multidisciplinary nature of cross-media projects realised with a consistency of visual and interactive design.</p>
]]></content:encoded>
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		<item>
		<title>Nigel Helyer</title>
		<link>http://dynamicmedianetwork.org/people/nigel-helyer</link>
		<comments>http://dynamicmedianetwork.org/people/nigel-helyer#comments</comments>
		<pubDate>Fri, 25 Jun 2010 08:05:33 +0000</pubDate>
		<dc:creator>matwallsmith</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[installation]]></category>
		<category><![CDATA[interaction]]></category>
		<category><![CDATA[locative]]></category>
		<category><![CDATA[sound]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=1932</guid>
		<description><![CDATA[Nigel Helyer (aka Doctor Sonique) is a prolific Australian interactive and installation [...]]]></description>
			<content:encoded><![CDATA[<p>Nigel Helyer (aka Doctor Sonique) is a prolific Australian interactive and installation sound artist whose work explores and actively mines the intersections between science, art, culture, and technology. There are in excess of 60 projects listed on Helyer&#8217;s web site and most of these are indeed distinct and substantial projects in their own right. Only a few of the most relevant and recent are figured in this database.</p>
<p>Helyer&#8217;s work is what his website describes as &#8216;actively interdisciplinary&#8217;- linking creative expression, scientific research and technical development. More specifically Helyer&#8217;s work is characterised by an interest in the potential for technical architectures to reveal otherwise unseen or marginalised dynamics that span and interweave the development of culture, environment, history and technology .</p>
<p>Installation is the most common vehicle for Helyer&#8217;s work which tends to employ elements of computer and mechanical interaction as the basis for an establishing and exploring the visceral relation between body and ecology that it potentialises.</p>
<p>Helyer&#8217;s most recent work has developed out of a collaboration with the Satellite Navigation and Positioning Group and Human Computer Interaction Lab of the University of New South Wales (Most notably with Daniel Woo and  Michael Lake of UNSW). That work is based on the Audio Nomad system that provides for the mapping of geo-tagged media and geospatial information in a interactive system that immerses the user in a sonified representation of the environment. That representation juxtaposes sonified meteorological and environmental data with recorded histories, cultural fragments, field recordings (both visual and sonic) making the relations between these &#8216;readings&#8217; visceral. The user traverses this sonic topology  produced via an immersive multiscreen and surround sound system and the unique Audio Nomad interface  to explore the transitions and relations between the human, biological, and environmental systems.</p>
<p>The Audio Nomad system is the result of a project Helyer began in 1999 and which continued until 2001 called Sonic Landscapes and which employed the spatial audio systems developed by Lake Technology and the GPS systems developed by the SNAP lab of the University of New South Wales (and in collaboration with both Lake and UNSW). That project allowed for a fictive but nonetheless visceral 3D immersive soundscape to be accurately positioned and explored on/in a physical terrain. The subject and site for that work was the St Stephen&#8217;s Graveyard in Newtown, Sydney &#8211; a site rich with the kind of lost/invisible histories, that along with the invisible or marginalised dynamics of our ecology, constitute the other principle interest in Helyer&#8217;s work.</p>
<p>Two other interwoven streams are apparent in traversing Helyer&#8217;s catalogue. The first is an interest in oral and sonic histories that is expressed in the <em>Wireless House (2009) </em>and  <em>GhosTrain</em> (2008) projects both of which work on resounding the forgotten histories that are expressed in the sonic markers of a superceded or evicted heavy industry that once constituted Sydney&#8217;s inner city life or the oral histories that recount the human cultures to which it gave rise.</p>
<p>The other stream of Helyer&#8217;s catalogue is the design of mechanical and dynamic sculptures that harness wind or other environmental (or differential forces-electromagnetic force for example) forces as a means of modal &#8216;transduction&#8217; &#8211; of converting wind to dynamic form (Zephyr 2010), or electromagnetic potential into sound (Swarm 2005), audio to tactile vibration (Adrift-2009, Transformer 2005), kinaesthetic potential into sound and form (Spinner 2005).</p>
<p>Helyer&#8217;s work is extensively and generously documented on the Artist&#8217;s web site (http://www.sonicobjects.com/) and farexceeds this rather cursory account of his contribution to media art both nationally in Australia and and internationally &#8211; The rise of ubiquitous computing and cheap portable, and embeddable, systems of playback has seen sound art move to the forefront of media and interactive art &#8211; Helyer has become a central protagonist in this ongoing exploration.</p>
]]></content:encoded>
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		<item>
		<title>Jon Drummond</title>
		<link>http://dynamicmedianetwork.org/people/jon-drummond</link>
		<comments>http://dynamicmedianetwork.org/people/jon-drummond#comments</comments>
		<pubDate>Fri, 18 Jun 2010 11:19:55 +0000</pubDate>
		<dc:creator>matwallsmith</dc:creator>
				<category><![CDATA[People]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=1927</guid>
		<description><![CDATA[Jon Drummond is a sound and new media artist and programmer. Jon [...]]]></description>
			<content:encoded><![CDATA[<p>Jon Drummond is a sound and new media artist and programmer. Jon was most recently a contributing designer and programmer on the Kate Richards and Martyn Coutts <em>Wayfarer</em> series.  He was also the programmer on Kate Richard&#8217;s and Sarah Waterson&#8217;s sub_scape series and collaborator on the Richard&#8217;s 1+1!=2  project. He has also worked with visual artist Lisa Anderson on large scale projection works and most recently on the recordings taken during her trips to Antartica (<em>Shining Up Stones</em> 1998, <em>Memories on a Grand Scale </em>1992, <em>Icebergs </em>2008<em>)</em> . Jon has also worked with Dr Sonique AKA Nigel Helyer (Australian sound and new media artist) on the playful <em>Magnus Opus</em> (2001 ?) series &#8211; a very large suite of works based on a set of 16 diads (two note chord) that are generated via a simple algorithm. The suite which was apparently Copyrighted in 1974 thus contain many combinations of notes that have subsequently been deployed in a wide variety of tone based or enacted telecommunications protocols. Each unlicensed deployment thus constitutes an illegal public performance of a copyrighted work. The artists offer the purchase of individual and limited licences to single compositions via the projects website. While the work is obviously a playful comment on copyright law it also constitutes a serious critique of the way many corporate interests farm IP capital &#8211; particularly in the Pharmaceutical and Bioengineering industries.</p>
<p>Jon&#8217;s solo work is mostly concerned with installation and performance sound project<em>s. </em>He has explored the potential interaction between old and emerging audio technology -most notably between the theremin and the sampler (Sheet and Spiral 1997).<em>Sonic Constructions</em> (2004-2008) is a series of live VJ style performance where projected ink blots (and runs) provide a live data feed that generates an accompanying soundscape via Max/MSP/Jitter. His <em>Sounding the Winds</em> project uses a sensor laden kite to provide a live feed of data via bluetooth to produce a soundscape below (Presented at Electrofringe Newcastle NSW 2005)</p>
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		<item>
		<title>Linda Dement</title>
		<link>http://dynamicmedianetwork.org/people/linda-dement</link>
		<comments>http://dynamicmedianetwork.org/people/linda-dement#comments</comments>
		<pubDate>Fri, 18 Jun 2010 04:42:13 +0000</pubDate>
		<dc:creator>matwallsmith</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[affect]]></category>
		<category><![CDATA[body]]></category>
		<category><![CDATA[cd-rom]]></category>
		<category><![CDATA[feminism]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[processing]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=1918</guid>
		<description><![CDATA[Linda Dement is a central figure in Australian new media art. Her [...]]]></description>
			<content:encoded><![CDATA[<p>Linda Dement is a central figure in Australian new media art. Her new media work began in the CD-ROM era and explored the potential for the computer to capture, reconfigure and provide and interface to a messy, uncontrollable and therefore violent flesh that it was so often juxtaposed with &#8211; creating the potential for the intensities of the flesh to invade and work through the machine and for the machine to potentialise  new and potentially violent or masochistic intimacies or exposures. These themes work through the CD-ROM projects <em>Typhoid Mary</em> (1991), <em>Cyberflesh Girlmonster</em> (1995), <em>In My Gash</em> (1999). Dement was working in collaboration on an interactive work with celebrated American novelist Kathy Acker at the time of Acker&#8217;s death from cancer &#8211; That work eventually realised the series of digital stills <em>Eurydice</em> (1997-2007). Dement&#8217;s work survived the CD-ROM era to explore the potential for the networked and real time synthesis of video across the three screens in the interactive work<em> I Know You Think It&#8217;s Too Late</em> (2007). In that work the user is encouraged to explore the hair, fat and blood that festers with generative potential in the shadow of a violent act  - interaction/engagement slows down the development of that festering, but also vital, violence &#8211; a novel mode of interactive engagement. In 2008 Dement collaborated with a range of artists to create <em>Moving Forest (2008) </em>as part of the Transmediale Festival in Berlin &#8211; now employing <em>Processing </em>to create responsive/performative video synthesis based on incoming live data. In 2009 Dement worked with the collaborative group <em>In Serial </em>(with Petra Gemeinboeck, Marion Trankle) on the performative installation <em>On Track </em>(2009) and with Jane Castle on a work concerned with Climate Change <em>The Ends of the Earth </em>(2009)<em>. </em></p>
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		<item>
		<title>Martyn Coutts</title>
		<link>http://dynamicmedianetwork.org/people/martyn-coutts</link>
		<comments>http://dynamicmedianetwork.org/people/martyn-coutts#comments</comments>
		<pubDate>Fri, 18 Jun 2010 03:03:03 +0000</pubDate>
		<dc:creator>matwallsmith</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[augmented]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[performance]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=1911</guid>
		<description><![CDATA[
Martyn Coutts is a Melbourne based &#8216;live art&#8217; artist &#8211; an art [...]]]></description>
			<content:encoded><![CDATA[<div style="background-image: initial; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: #ffffff; font: normal normal normal 13px/19px Georgia, 'Times New Roman', 'Bitstream Charter', Times, serif; font-family: Times; line-height: normal; font-size: small; padding: 0.6em; margin: 0px;">
<p>Martyn Coutts is a Melbourne based &#8216;live art&#8217; artist &#8211; an art practice defined only by the fact that it tends to fall between the categories and discourse of established art practice and the institutional discourses into which they play &#8211; live art is difficult to contain or position in terms of intended audience or defined outcome.</p>
<p>Martyn has worked with, and helped to cultivate, a network of artists. He is,involved with an number of projects that experiment with funding and collaborative models for live and marginalised art practice. These projects include the Live Art List (a blog) and Field Theory (a collaborative funding/support model and collaboration -with performative elements).</p>
<p>In the context of this Dynamic Media Network he is notable for his collaborations with Kate Richards on the Wayfarer projects. He was the recipient of the Green Room award for his work on James Saunders&#8217; The Harry Harlow Project (2009) and has experimented with the use of digital and relay video in choreographed performance works Inside (2004) and Bunker (2006). His work with the &#8216;live art&#8217; collaboration Deadpan (with Willoh Weiland)  and puppetry/new media collaboration Blood Policy (initially with Sam Routledge) are characteristically difficult to place &#8211; although he use of media and a mechanism as a mode for generative engagement of an audience or subject marks an intriguing juxtaposition to the bulk of media and new media art documented here.</p>
<p>It&#8217;s tempting to package the form of practice that Martyn is engaged with as related to performance art &#8211; a form his work occasionally skirts around and engages. Despite the use of performance as a central mechanism in his work its not clear that expression in any sense of the word is key. The diversity of practices that Martyn is involved recall forms of structured improvisation &#8211; perhaps more of the musical or dance variety than theatrical in that the process and the object are inseparable and in constant recursion &#8211; the performance is exploratory rather than expressive. There are also echoes of a kind of urban and reflective anthropology (particularly with Deadpan) except that the form of the investigation itself implies a kind of open compositional and playful intent.</p></div>
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		<item>
		<title>Kate Richards</title>
		<link>http://dynamicmedianetwork.org/people/kate-richards</link>
		<comments>http://dynamicmedianetwork.org/people/kate-richards#comments</comments>
		<pubDate>Thu, 17 Jun 2010 06:51:28 +0000</pubDate>
		<dc:creator>matwallsmith</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[augmented]]></category>
		<category><![CDATA[history]]></category>
		<category><![CDATA[immersive]]></category>
		<category><![CDATA[interactiondesign]]></category>
		<category><![CDATA[interactivity]]></category>
		<category><![CDATA[narrative]]></category>
		<category><![CDATA[virtual reality]]></category>

		<guid isPermaLink="false">http://dynamicmedianetwork.org/?p=1895</guid>
		<description><![CDATA[Kate Richards is an Australian artist and a central figure in interactive [...]]]></description>
			<content:encoded><![CDATA[<p>Kate Richards is an Australian artist and a central figure in interactive and new media arts in Australia. Kate also founded and operates the commercial media and interactive design company Sparkle Media which provides interaction and installation design for both cultural and commercial sectors. Kate is currently the head of the Master&#8217;s Convergent Media program at the University of Western Sydney and will this year work in residence with the influential contemporary media dance company Blast Theory, on an interactive virtual universe installation <em>Eclipse, </em>on the live event <em>Bloodbath, </em>and has completed work for the Bundanon Trust and the Australian Centre for Virtual Art. Most recently Kate has worked on the Wayfarer project &#8211; an augmented reality game and participatory performance, the sub_scape series (with Sarah Waterson), and the <em>Life after War</em> suite of works with Ross Gibson &#8211; including the <em>Bystander </em>project &#8211; an innovative take on the potential for a responsive/generative narrativity.</p>
<p>While its difficult to characterise Kate&#8217;s work as the expression of an overarching concern, most of her works explore the potential for frameworks of action and interaction to emerge out of, and then feed into the dynamism of complex systems. New and interactive media becomes a vehicle for exploring, invoking, disorientating, the generative and or affective potential of these frameworks and the social and subjective states they imply.</p>
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		<title>Lyndal Jones</title>
		<link>http://dynamicmedianetwork.org/people/lyndal-jones</link>
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		<pubDate>Fri, 14 May 2010 23:35:03 +0000</pubDate>
		<dc:creator>matwallsmith</dc:creator>
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		<description><![CDATA[Lyndal Jones is an Australian Video and Performance Artist. Her projects tend [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.avocaproject.org/">Lyndal Jones</a> is an Australian Video and Performance Artist. Her projects tend to unfold-over and document long periods of time and &#8216;glacial&#8217; change that nonetheless manifest in the present and the local.Lyndal has presented work and is represented  internationally and has represented Australia at the Venice Biennale.</p>
<p>In &#8216;Prediction Pieces&#8217;  (1981-1991) Jones she explored &#8216;the way humans arrange the idea of the future within their minds&#8217;</p>
<p>The Darwin Translations (1994-99) explores Darwin&#8217;s theory of sexual selection across the animal and human and its relation to notions of sexual play.</p>
<p>Deep Water/Aqua Profunda (2001) is a video and sound installation exploring the nature of sexual intimacy (for the Venice Biennale).</p>
<p>The Avoca Project is a sprawling project that explores themes of immigration, subsistance, climate change, and community in the Victorian country town of Avoca.</p>
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